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    I'll wait for SDL/SDL_Image/SDL_Mixer/SDL_TTF<br>
    to be ported to Android 2.3 OS<br>
    <br>
    JeZ+Lee<br>
    <br>
    <br>
    <br>
    On 12/16/2010 12:52 PM, jon wrote:
    <blockquote cite="mid:4D0A51C0.5090801@gmail.com" type="cite">
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      You may want to look at the DUMB library for playing MOD (it can
      play xm/s3m/it as well).<br>
      <br>
      <a moz-do-not-send="true" class="moz-txt-link-freetext"
        href="http://dumb.sourceforge.net/index.php?page=about">http://dumb.sourceforge.net/index.php?page=about</a><br>
      <br>
      Although you would probably still need SDL_Mixer to mix all the
      sounds together.<br>
      <br>
      On 12/16/2010 09:18 AM, Jesse Palser wrote:
      <blockquote cite="mid:4D0A3BCC.2030705@AOL.com" type="cite">
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        Hi,<br>
        <br>
        Thanks for the quick reply.<br>
        <br>
        Guess my team and I will wait.<br>
        The absolute most important is SDL_Mixer support,<br>
        as the game has about 30 minutes of MOD format music.<br>
        (converting MOD to OGG would make the 7MB game way too large)<br>
        <br>
        Any release date set for Android OS ver. 2.3 ?<br>
        <br>
        Thanks!<br>
        <br>
        JeZ+Lee<br>
        16BitSoft(R)<br>
        Video Game Design Studio<br>
        <a moz-do-not-send="true" href="http://www.16BitSoft.com"
          target="_blank">www.16BitSoft.com</a><br>
        <br>
        <br>
        <br>
        On 12/16/2010 11:01 AM, Paulo Pinto wrote:
        <blockquote
          cite="mid:AANLkTinHwdwcJuiV-fqD0cKA27950nyPz7m8qyP16NZQ@mail.gmail.com"
          type="cite">You will have to wait for Android 2.3 for having
          proper C/C++ support in Android.<br>
          <br>
          The versions between 1.5 and 2.2 only allow you to access
          native code via JNI.<br>
          <br>
          So beware that the current SDL/Android attempts require a bit
          of Java in your applications.<br>
          <br>
          <div class="gmail_quote">On Thu, Dec 16, 2010 at 4:50 PM,
            Jesse Palser <span dir="ltr"><<a moz-do-not-send="true"
                href="mailto:SLNTHERO@aol.com">SLNTHERO@aol.com</a>></span>
            wrote:<br>
            <blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt
              0.8ex; border-left: 1px solid rgb(204, 204, 204);
              padding-left: 1ex;"> Official Port Of SDL To Google's
              Android OS Platform???<br>
              <br>
              Hi,<br>
              <br>
              My team and I have decided to port our last game:<br>
              TetriCrisis 3 100% C.P.U.<br>
              to Google's Android OS SmartPhone platform.<br>
              <br>
              Is there an official port of the following to this
              platform yet?:<br>
              - SDL<br>
              - SDL_Image<br>
              - SDL_Mixer<br>
              - SDL_TTf<br>
              <br>
              Did some googling but did not find anything about this.<br>
              Hope someone can shed some light on this.<br>
              Thanks!<br>
              <br>
              JeZ+Lee<br>
              16BitSoft(R)<br>
              Video Game Design Studio<br>
              <a moz-do-not-send="true" href="http://www.16BitSoft.com"
                target="_blank">www.16BitSoft.com</a><br>
              <br>
              <br>
              <br>
              <br>
              _______________________________________________<br>
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