[SDL] Simple Cube
john.mrdaniel.bell at googlemail.com
Mon Sep 12 14:14:01 PDT 2016
Is it possible to use SDL2 to create a window and a cube with OpenGL?
You'd think this would be easy to find, but many examples use GLUT, GLEW or GLM.
Is there a pure implementation of creating a window, that is cross platform, and then rendering a cube?
I really feel dumb asking this as it's a pretty basic demo.
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