[SDL] SDL_RenderCopy very slow on Lumia 520 Windows Phone 8.1

Sylvain Becker sylvain.becker at gmail.com
Thu Jan 28 08:50:23 PST 2016


Strange, because it definitively solves a very similar issue for me !
I will send you a test case.

On 28 January 2016 at 12:15, John Girvin <hello at nivrig.com> wrote:

>
> Thanks, but I just tried that and it made no difference.
>
> Sylvain Becker wrote:
> > in the file "SDL_render_d3d11.c" (line 1423), change the "BufferCount"
> > from "2" to "3".
>
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