[SDL] MouseMove events + long taking poll loop = infinite loop

RudolfVonKrugstein nathan.huesken at posteo.de
Mon Sep 29 03:25:31 PDT 2014


Well, the problem is my processing code which takes too long, yes!
I fixed that, and it works now. So this becomes a theoretical question.

Still - and I emphasize that this is a theoretical question - when I move my mouse in an arc, that arc is split into "MouseMove" events. How many of these events should I expect? Is there some rule how fine the arc is split up?




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