[SDL] SDL2 surfaces

Sik the hedgehog sik.the.hedgehog at gmail.com
Fri Sep 26 01:26:25 PDT 2014

Whether they're hardware accelerated or not depends on the renderer.
That said, the renderer by default will use hardware acceleration
(unless something went seriously wrong), so in that sense it should be

2014-09-26 4:52 GMT-03:00, MrTAToad <mrtatoad at mrtatoad.plus.com>:
> Are surfaces hardware accelerated by default, or does it depend on setting ?
>  I have a text display routine which converts surfaces to texture to which
> positions need to be calculated etc etc, and I was wondering if it would be
> more efficient (and just as fast) to just render the surface instead of the
> conversion.

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