[SDL] In-App Purchases

Pallav Nawani pallavnawani at gmail.com
Thu Sep 25 22:51:39 PDT 2014


As Promised, here is the In-App Purchase Code:
https://dl.dropboxusercontent.com/u/38460079/InAppPurchaseCode.zip

I have tried a bit to make it clear & self contained, however I am sure
that some changes will be needed, esp. in the Android code. I will be out
of station from Today till 29th September, so I will not be able to answer
any questions during that time.

*Pallav Nawani*
*IronCode Gaming Private Limited*
Website: http://www.ironcode.com
Twitter:  http://twitter.com/Ironcode_Gaming
Facebook: http://www.facebook.com/Ironcode.Gaming
Mobile: *9997478768*

On Tue, Sep 23, 2014 at 12:01 PM, Pallav Nawani <pallavnawani at gmail.com>
wrote:

> Okay, I will share the code. However, the code might be tied to our game
> engine, and it might need to modified quite a bit.
>
> *Pallav Nawani*
> *IronCode Gaming Private Limited*
> Website: http://www.ironcode.com
> Twitter:  http://twitter.com/Ironcode_Gaming
> Facebook: http://www.facebook.com/Ironcode.Gaming
> Mobile: *9997478768*
>
> On Mon, Sep 22, 2014 at 12:18 PM, M. Gerhardy <martin.gerhardy at gmail.com>
> wrote:
>
>> Could you maybe share the code? Maybe a third party lib could unify that
>> in the sdl way.
>> Am 22.09.2014 07:23 schrieb "Pallav Nawani" <pallavnawani at gmail.com>:
>>
>>> I doubt that there is a cross-platform way. You would need to code for
>>> both iOS and Android separately. The way I did it was to create an in-app
>>> purchase interface class & then made platform specific derived classes. The
>>> iOS specific class tapped into the Objective C API and the Android specific
>>> class used JNI to call google's API.
>>>
>>> It was a tedious and sometimes non-obvious process, but it worked.
>>>
>>> *Pallav Nawani*
>>> *IronCode Gaming Private Limited*
>>> Website: http://www.ironcode.com
>>> Twitter:  http://twitter.com/Ironcode_Gaming
>>> Facebook: http://www.facebook.com/Ironcode.Gaming
>>> Mobile: *9997478768*
>>>
>>> On Sun, Sep 21, 2014 at 8:02 AM, ruler501 <d.ruler501 at gmail.com> wrote:
>>>
>>>>  I'm looking for a cross-platform(iOS and Android) way to process and
>>>> verify in-app purchases. Is this possible? If not what is the best way to
>>>> do it for each of those two platforms, note I'm using C++ not C.
>>>>
>>>> _______________________________________________
>>>> SDL mailing list
>>>> SDL at lists.libsdl.org
>>>> http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
>>>>
>>>>
>>>
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>>> SDL at lists.libsdl.org
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>>>
>>>
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>>
>
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