[SDL] In-App Purchases

Pallav Nawani pallavnawani at gmail.com
Sun Sep 21 22:23:20 PDT 2014

I doubt that there is a cross-platform way. You would need to code for both
iOS and Android separately. The way I did it was to create an in-app
purchase interface class & then made platform specific derived classes. The
iOS specific class tapped into the Objective C API and the Android specific
class used JNI to call google's API.

It was a tedious and sometimes non-obvious process, but it worked.

*Pallav Nawani*
*IronCode Gaming Private Limited*
Website: http://www.ironcode.com
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On Sun, Sep 21, 2014 at 8:02 AM, ruler501 <d.ruler501 at gmail.com> wrote:

>  I'm looking for a cross-platform(iOS and Android) way to process and
> verify in-app purchases. Is this possible? If not what is the best way to
> do it for each of those two platforms, note I'm using C++ not C.
> _______________________________________________
> SDL mailing list
> SDL at lists.libsdl.org
> http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
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