[SDL] Compiling programs for iOS
i8degrees at gmail.com
Sun Sep 21 10:25:22 PDT 2014
How did you build the libraries? I had no luck with the official build script for SDL2 (build-scripts/iosbuild.sh), so I improvised and eventually got things working using my own build script . Perhaps it'll help you figure out your problem!
I never bothered with trying it through Xcode directly, as I was more comfortable with the command line ... nor have I tried the template (I use a CMake build script, but hopefully that's beside the point).
<i8degrees at gmail.com>
On 2014/09/ 21, at 12:15, ruler501 <d.ruler501 at gmail.com> wrote:
> Actually looking closer it is only all 3 for SDL_Image
> for SDL_ttf it is x86_64 though I checked and it is supposed to be compiling for armv7 armv7s and arm64
> for SDL itself it is all excect armv7s though that is enabled in the project file
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