[SDL] bug: RenderReadPixels upside-down

Sanette sanette-linux at laposte.net
Sat Sep 20 06:12:06 PDT 2014


If I RenderReadPixels
and then immediately use the pixel data in UpdateTexture,
then the image is upside-down !

should I report a bug ?

I'm using the opengl driver in ubuntu 64bits

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