[SDL] SDL2 save Surface as PNG
driedfruit at mindloop.net
Sat Oct 26 09:11:24 PDT 2013
Jared Maddox wrote:
> > Date: Thu, 17 Oct 2013 15:51:55 +0000
> > From: "JeriX" <jerixnet at gmail.com>
> > To: sdl at lists.libsdl.org
> > Subject: Re: [SDL] SDL2: SDL_Init(SDL_INIT_EVERYTHING) failing
> > Message-ID: <1382025115.m2f.39899 at forums.libsdl.org>
> > Content-Type: text/plain; charset="iso-8859-1"
> > Sik wrote:
> > > That does indeed look like mingw-w64 (more specifically, the version
> > > that builds 32-bit executables - remember mingw-w64 can make both
> > > 32-bit and 64-bit programs).
> > >
> > So, what's the issue with building sdl with haptic support with mingw
> > anyway? What's the main problem?
> For the full explanation (which admittedly probably comes down to
> "noone has submitted a patch that we consider acceptable") you'll need
> to ask the MinGW mailinglist, but the basics are that MinGW doesn't
> ship the needed header files, and possibly stub libraries. This in
> turn likely comes from two places:
> 1) No doubt, the MinGW team won't accept anything that they can't
> place under the licenses that they use for their headers, which means
> they can't accept anything from MSVC++ (which I believe actually has a
> non-distribute clause anyways);
> 2) They're actually two projects in one, MinGW and MSys. And at the
> moment, they're more focused on the MSys2 launch than anything else.
> At any rate, none of this necessarily matters, because all of the
> various MinGW projects (whether associated with MinGW/MSys proper, or
> MinGW-w64, or something else) all use and therefor are compatible with
> MSys, so to a limited extent they can be swapped in and out for each
> Just remember not to ask for help with compilers or other tools that
> MinGW/MSys didn't distribute on their mailinglist, lest you be yelled
> at :) .
> SDL mailing list
> SDL at lists.libsdl.org
Oook, so... sorry for being annoying, but I ask againg...
It is possible to build sdl with mingw-w64 and with haptic support, isn't it?
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