[SDL] svgalib in SDL2?

foul_owl kerryhall at gmail.com
Mon Oct 21 16:19:23 PDT 2013

Dimitris Zenios wrote:
> I have a patch pending for letting android application to exit the app!Its like the way you are proposing.You have to call finish just before the thread is destroyed. 
> On Thu, Jun 6, 2013 at 6:57 PM, mastermind <denis.barkar at gmail.com (denis.barkar at gmail.com)> wrote:
> >   	 	Hi! Currently there is only one exit point from app located in SDLActivity.onDestroy() which called only by android system when it needs more resources. But most of the time we need to close app at the moment, i.e. clicking on the exit button. In this case we just exit SDL thread, not the application. 
> > I see commented call to exit() in SDL_android_main.cpp, however killing process is not good way to exit android app as it doesn't respect android life cycle, we can't release some resources, services etc. 
> > My idea is to add proper call to Activity.finish() just after SDL thread quits (using commands). 
> > What do you think about it? Is everything so simple?
> > p.s> Anyway for my app I will add call exit() in onDestroy() method because I have static data in my native library and it must be reloaded every time app starts.
> > 	
> > 
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> > 
> > 

Does the patch also applies to iOS? I have the same issue there.
The exit call is also commented (in SDL_uikitappdelegate.m).

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