[SDL] Surface vs Texture - optimal usage

neoaggelos at gmail.com neoaggelos at gmail.com
Sun Oct 13 03:33:32 PDT 2013


According to a quick grep search in the latest source tree:
Software, OpenGL ES 2, OpenGL, Direct3D, and the PSP port.

In other words, only OpenGL ES 1 seems to not support it.

On 13 Οκτ 2013, at 1:24 μ.μ., "mattbentley" <mattreecebentley at gmail.com> wrote:

> Also while we're at it, to the best of anybody's knowledge, which renderers (opengl, directx etc) allow for SDL_RENDERER_TARGETTEXTURE?
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