[SDL] [1.2.14 to 1.2.15]-Did System Requirements Change???

Dimitris Zenios dimitris.zenios at gmail.com
Sat Mar 30 05:56:56 PDT 2013


Just compiled the code on my pc (Linux zenios-pc 3.8.4-202.fc18.x86_64 #1
SMP Thu Mar 21 17:02:20 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux
) using the latest SDL 1.2 libraries and everyting looks ok

[zenios at zenios-pc TC4-WinLinux-Retail4_2]$ sdl-config --version
1.2.15
[zenios at zenios-pc TC4-WinLinux-Retail4_2]$ pkg-config --modversion SDL_image
1.2.12
[zenios at zenios-pc TC4-WinLinux-Retail4_2]$ pkg-config --modversion SDL_ttf
2.0.11
[zenios at zenios-pc TC4-WinLinux-Retail4_2]$ pkg-config --modversion SDL_mixer
1.2.12



On Sat, Mar 30, 2013 at 2:13 PM, JeZ-l-Lee <
JessePalserMailingLists at gmail.com> wrote:

> **
>
>
>
>  Gabriele Greco wrote:
>
>  You have this big difference with the same binary changing only the SDL
> dll in the binary directory?
>
> The only thing I can think looking at your screenshots it's that It could
> be some problem with image loading and you fallback to the "Start!" image
> if you fail....
>
> Hi,
>
> The source code to this project did not change between the two screenshots
> shown above.
> The only difference is the good screenshot is using SDL 1.2.14 and the bad
> screenshot is using SDL 1.2.15.
>
> Also should be noted that I am now using the most current versions of:
> - SDL_image
> - SDL_mixer
> - SDL_ttf
>
> Perhaps there is a problem with using the newest versions of above
> libraries?
> (particularly SDL_image)
>
> Where can I download older versions of above 3 libraries?
> Thanks!
>
>
> ------------------------------
>
> JeZ+Lee
> JessePalser <AT> Gmail <DOT> com
> 16BitSoft(R)
> Video Game Design Studio
> www.16BitSoft.com
>
> _______________________________________________
> SDL mailing list
> SDL at lists.libsdl.org
> http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
>
>
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