[SDL] Opening windows on different X displays (Ubuntu 12)
alex.barry at gmail.com
Tue Mar 19 19:45:20 PDT 2013
Full screen works fine for me in Ubuntu 12 with AMD Catalyst drivers.
On Tue, Mar 19, 2013 at 4:28 PM, Sik the hedgehog <
sik.the.hedgehog at gmail.com> wrote:
> This reminds me, were the fullscreen issues fixed in the first place?
> Whenever I try to go fullscreen in my game everything goes awry...
> 2013/3/19, Alex Barry <alex.barry at gmail.com>:
> > I have a fixed setup with two displays not connected with Xinerama (which
> > is necessary), which my company will use as for a software/hardware
> > we're developing for production.
> > In my code, I have two windows, each must be full screen on the different
> > displays. Previously, I had extended my displays, and used SDL's display
> > enumeration to get the bounding areas of each display, then opened a
> > fullscreen window inside each bounding area, which worked fine, but
> > wouldn't translate well for trying to detect with display is :0.0 and
> > (which is necessary in our fixed setup).
> > Now that I have to two separate displays, both windows fullscreen in the
> > same desktop, which isn't going to work very well for my employers'
> > purposes.
> > Is there any sort of work around outside of developing two applications
> > connecting them via a socket?
> > -Alex
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> SDL at lists.libsdl.org
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