[SDL] SDL 2.0 ABI locked

Gabriel Jacobo gabomdq at gmail.com
Fri Mar 15 12:38:50 PDT 2013


2013/3/15 neoaggelos <neoaggelos at yahoo.gr>

> **
> Since SDL2 is not released yet, is it possible to change
> SDL_GL_BindTexture so that the created texture's coordinates range from 0
> to 1 linearly ?
>
> Just an idea....
>
>
> ------------------------------
>
> C is the God's Programming Language
>
> _______________________________________________
>


If you mean that some textures' coordinates range from 0.0 to 1.0 while
others range from 0 to width and 0 to height, it's an OpenGL ARB extension
thing, there's not much we can do.
-- 
Gabriel.
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