[SDL] segfault when trying to close joystick

nescivi nescivi at gmail.com
Mon Mar 11 14:19:48 PDT 2013


I will check what is going on with the threads.
I am creating a separate thread to handle the events, compared to where I close the joystick, so possibly this is what is going wrong.

The simplest example where I get the crash is here:
https://github.com/sensestage/sdl2osc/blob/master/sdl2osc.cpp
where the closing joystick is called from the osc/udp-thread.

I'm quite sure I'm not closing the joystick from both threads at once though.




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