[SDL] Android fullscreen stretching

Sik the hedgehog sik.the.hedgehog at gmail.com
Tue Mar 5 13:08:54 PST 2013


Can you be more specific? And more importantly, how are you drawing
stuff on screen: using SDL rendering functions or OpenGL?

2013/3/5, Dimitris Zenios <dimitris.zenios at gmail.com>:
> Is there a way to have stretching of my application in order take the whole
> screen when using the android port of SDL 2?
>



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