[SDL] MinGW and XAudio support

Sam Lantinga slouken at libsdl.org
Sat Mar 2 10:13:13 PST 2013


Because I use it when cross-compiling release versions of SDL that need to
be binary compatible with those built by Visual Studio.

On Fri, Mar 1, 2013 at 6:56 PM, Sik the hedgehog <sik.the.hedgehog at gmail.com
> wrote:

> If SDL_config_windows.h isn't supposed to be used with MinGW then why
> is it even accounted for in that file? :/
>
> 2013/3/1, Ryan C. Gordon <icculus at icculus.org>:
> >
> >> That seems to imply XAudio is indeed included. However, XAudio2.h
> >> seems to be completely missing from /usr/i686-w64-mingw32/include and
> >> /usr/x86_64-w64-mingw32/include (which makes the situation odd - is
> >> XAudio there or not after all?).
> >
> > Are they providing MingW32-compatible libraries, in case you've also
> > installed a DirectX SDK that includes XAudio2 support?
> >
> > Unless it works out of the box, we can't remove that #ifdef. I assume if
> > you use the configure script with MingW, you don't end up using
> > SDL_config_windows.h anyhow, right?
> >
> > --ryan.
> >
> >
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> >
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