[SDL] iOS MultiTasking and CallBacks
Brian Barnes
ggadwa at charter.net
Thu Mar 22 06:11:13 PDT 2012
Piotr wrote:
Don't do that! If I'm playing your game, and I'm halfway to the next
checkpoint, and I get a phone call, I don't want to get back to the game
and find out I've lost a couple minutes of progress! That's the easiest
way to get a lot of 2 star reviews :)
BTW, thanks for the work on the patch. Hopefully we can convince the
powers that be to put it in the repo.
[>] Brian
> A good example would be a game with checkpoints while progressing
> through it. In this case there is no need to save the state of the game
> between checkpoints, because it was already saved at a checkpoint. When
> such game is terminated and ran again the progress starts from the last
> saved checkpoint.
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