[SDL] iOS MultiTasking and CallBacks

Brian Barnes ggadwa at charter.net
Thu Mar 22 06:11:13 PDT 2012


Piotr wrote:

Don't do that!  If I'm playing your game, and I'm halfway to the next 
checkpoint, and I get a phone call, I don't want to get back to the game 
and find out I've lost a couple minutes of progress!  That's the easiest 
way to get a lot of 2 star reviews :)

BTW, thanks for the work on the patch.  Hopefully we can convince the 
powers that be to put it in the repo.

[>] Brian

> A good example would be a game with checkpoints while progressing
> through it. In this case there is no need to save the state of the game
> between checkpoints, because it was already saved at a checkpoint. When
> such game is terminated and ran again the progress starts from the last
> saved checkpoint.



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