June 2012 Archives by subject
Starting: Fri Jun 1 03:55:43 PDT 2012
Ending: Sat Jun 30 20:54:00 PDT 2012
Messages: 188
- [SDL] [PATCH] Grabbing the keyboard in X11
David Gow
- [SDL] [PATCH] sndio audio backend for OpenBSD
Brad Smith
- [SDL] _SDL_main error and missing functions
telandor
- [SDL] _SDL_main error and missing functions
Alex Barry
- [SDL] _SDL_main error and missing functions
Nikos Chantziaras
- [SDL] _SDL_main error and missing functions
Patrick Baggett
- [SDL] _SDL_main error and missing functions
telandor
- [SDL] _SDL_main error and missing functions
Patrick Baggett
- [SDL] _SDL_main error and missing functions
Patrick Baggett
- [SDL] _SDL_main error and missing functions
Jonathan Dearborn
- [SDL] _SDL_main error and missing functions
Forest Hale
- [SDL] _SDL_main error and missing functions
telandor
- [SDL] Am I compiling SDL wrong or missing libraries/headers?
Josh
- [SDL] android
Neil White
- [SDL] Android changes
Gabriel Jacobo
- [SDL] Blitting 16 bit surface to 8 bit surface Problems
ruler501
- [SDL] BUG? in RLEAlphaSurface
li zhuo
- [SDL] color inversion and missing functions
telandor
- [SDL] color inversion and missing functions
Aaron NA
- [SDL] color inversion and missing functions
Patrick Baggett
- [SDL] Feature of SDL
Chris Eineke
- [SDL] Feature of SDL
Marcus von Appen
- [SDL] ffmpeg || SDL_TEXTUREACCESS_STREAMING issue with latest SDL_RenderCopy, SDL_RenderCopyEx modification.
Jacek Dudek
- [SDL] ffmpeg || SDL_TEXTUREACCESS_STREAMING issue with latest SDL_RenderCopy, SDL_RenderCopyEx modification.
Gabriel Jacobo
- [SDL] ffmpeg || SDL_TEXTUREACCESS_STREAMING issue with latest SDL_RenderCopy, SDL_RenderCopyEx modification.
Jacek Dudek
- [SDL] ffmpeg || SDL_TEXTUREACCESS_STREAMING issue with latest SDL_RenderCopy, SDL_RenderCopyEx modification.
Gabriel Jacobo
- [SDL] ffmpeg || SDL_TEXTUREACCESS_STREAMING issue with latest SDL_RenderCopy, SDL_RenderCopyEx modification.
Jacek Dudek
- [SDL] ffmpeg || SDL_TEXTUREACCESS_STREAMING issue with latest SDL_RenderCopy, SDL_RenderCopyEx modification.
Gabriel Jacobo
- [SDL] GL 3.x
Ben Merritt
- [SDL] GL 3.x
mbentrup
- [SDL] GL 3.x
Patrick Baggett
- [SDL] GL 3.x
Chris Bush
- [SDL] GL 3.x
Alex Barry
- [SDL] GL 3.x
Ben Merritt
- [SDL] GL 3.x
mbentrup
- [SDL] How to make SDL 2.0, iOS work together. (Game, > Center too)
Sam Lantinga
- [SDL] How to make SDL 2.0, iOS work together. (Game Center too)
Sam Lantinga
- [SDL] How to make SDL 2.0, iOS work together. (Game Center too)
Gabriel Jacobo
- [SDL] How to render video using SDL
Symadept
- [SDL] Huge decrease in performance in SDL 1.2.15 on older Macs.
Hyper_Eye
- [SDL] Huge decrease in performance in SDL 1.2.15 on older Macs.
Torsten Giebl
- [SDL] Huge decrease in performance in SDL 1.2.15 on older Macs.
Hyper_Eye
- [SDL] Huge decrease in performance in SDL 1.2.15 on older Macs.
Hyper_Eye
- [SDL] Huge decrease in performance in SDL 1.2.15 on older Macs.
Sam Lantinga
- [SDL] iPad keyboard with SDL2?
Trev
- [SDL] iPad keyboard with SDL2?
Forest Hale
- [SDL] iPad keyboard with SDL2?
Trev
- [SDL] issue with fullscreen mode
Geronimo Ma. Hernandez
- [SDL] issue with fullscreen mode (new test with sdl2)
Geronimo Ma. Hernandez
- [SDL] issue with fullscreen mode (new test with sdl2)
Gabriel Jacobo
- [SDL] issue with fullscreen mode (new test with sdl2)
Gabriel Jacobo
- [SDL] issue with fullscreen mode (new test with sdl2)
Geronimo Ma. Hernandez
- [SDL] issue with fullscreen mode (new test with sdl2)
Gabriel Jacobo
- [SDL] Maelstrom played by a bot
Torsten Giebl
- [SDL] Maelstrom played by a bot
Jonathan Dearborn
- [SDL] Maelstrom played by a bot
Trev
- [SDL] Maelstrom played by a bot
Jonathan Dearborn
- [SDL] Maelstrom played by a bot
Trev
- [SDL] MainThreadRunner.h file contents error
Symadept
- [SDL] OpenBSD AltiVec fix pending in bug tracker
Brad Smith
- [SDL] OpenBSD AltiVec fix pending in bug tracker
Jonathan Dearborn
- [SDL] OpenGL 3.x context creation
Ben Merritt
- [SDL] Patch to potentially fix threading issues with Android RWops
Gabriel Jacobo
- [SDL] Problem with SDL when coming back from suspend mode in Debian
Mohsen Jamali
- [SDL] Problem with SDL when coming back from suspend mode in Debian
Mohsen Jamali
- [SDL] Problem with SDL when coming back from suspend mode in Debian
Torsten Giebl
- [SDL] Problem with SDL when coming back from suspend mode in Debian
Mohsen Jamali
- [SDL] Problem with SDL when coming back from suspend mode in Debian
Torsten Giebl
- [SDL] Problem with SDL when coming back from suspend mode in Debian
Mohsen Jamali
- [SDL] Problem with SDL when coming back from suspend mode in Debian
Gordon Henderson
- [SDL] Problem with SDL when coming back from suspend mode in Debian
Mohsen Jamali
- [SDL] SDL 1.2 license violations in Dungeons of Dredmor?
Jeremy Chadwick
- [SDL] SDL 1.2 license violations in Dungeons of Dredmor?
Andre Renaud
- [SDL] SDL 1.2 license violations in Dungeons of Dredmor?
Nicholas Vining
- [SDL] SDL 1.2 license violations in Dungeons of Dredmor?
Jeremy Chadwick
- [SDL] SDL 1.2 license violations in Dungeons of Dredmor?
Ryan C. Gordon
- [SDL] SDL 1.2 license violations in Dungeons of Dredmor?
Jonathan Dearborn
- [SDL] SDL 2.0 win32 Relative Mouse Movement, Where We Left Off
Brian Barnes
- [SDL] SDL 2.0 win32 Relative Mouse Movement, Where We Left Off
Patrick Baggett
- [SDL] SDL_CreateWindow/SDL_CreateRenderer race condition
Driedfruit
- [SDL] SDL_CreateWindow/SDL_CreateRenderer race condition
Driedfruit
- [SDL] SDL_CreateWindow/SDL_CreateRenderer race condition
Driedfruit
- [SDL] SDL_CreateWindow/SDL_CreateRenderer race condition
Driedfruit
- [SDL] SDL_CreateWindow/SDL_CreateRenderer race condition
Patrick Baggett
- [SDL] SDL_CreateWindow/SDL_CreateRenderer race condition
Sam Lantinga
- [SDL] SDL_CreateWindow/SDL_CreateRenderer race condition
Sam Lantinga
- [SDL] SDL_CreateWindow/SDL_CreateRenderer race condition
Patrick Baggett
- [SDL] SDL_CreateWindow/SDL_CreateRenderer race condition
Driedfruit
- [SDL] SDL_FULLSCREEN
Mohsen Jamali
- [SDL] SDL_FULLSCREEN
Gordon Henderson
- [SDL] SDL_FULLSCREEN
Torsten Giebl
- [SDL] SDL_FULLSCREEN
Brian Barrett
- [SDL] SDL_FULLSCREEN
Jonathan Dearborn
- [SDL] SDL_FULLSCREEN
Mohsen Jamali
- [SDL] SDL_FULLSCREEN
Mohsen Jamali
- [SDL] SDL_FULLSCREEN
Mohsen Jamali
- [SDL] SDL_FULLSCREEN
Mohsen Jamali
- [SDL] SDL_FULLSCREEN
Torsten Giebl
- [SDL] SDL_FULLSCREEN
Mohsen Jamali
- [SDL] SDL_FULLSCREEN
Torsten Giebl
- [SDL] SDL_FULLSCREEN
Mohsen Jamali
- [SDL] SDL_FULLSCREEN
Torsten Giebl
- [SDL] SDL_FULLSCREEN
Torsten Giebl
- [SDL] SDL_FULLSCREEN
Mohsen Jamali
- [SDL] SDL_FULLSCREEN
Torsten Giebl
- [SDL] SDL_FULLSCREEN
Mohsen Jamali
- [SDL] SDL_FULLSCREEN
Mohsen Jamali
- [SDL] SDL_net UDP overflow
cyberfish
- [SDL] SDL_net UDP overflow
cyberfish
- [SDL] SDL_net UDP overflow
Alex Barry
- [SDL] SDL_net UDP overflow
Forest Hale
- [SDL] SDL_net UDP overflow
Matthew Lai
- [SDL] SDL_net UDP overflow
Alex Barry
- [SDL] SDL_render_sw compilation error.
Jacek Dudek
- [SDL] SDL_render_sw compilation error.
Dimitris Zenios
- [SDL] SDL_RWclose(music_rw) + Mix_FreeMusic(music) = double-free
William Dyce
- [SDL] SDL_RWclose(music_rw) + Mix_FreeMusic(music) = double-free
Nikos Chantziaras
- [SDL] SDL xcode 4 ios
Aaron NA
- [SDL] SDL xcode 4 ios
Martin Gerhardy
- [SDL] SDL xcode 4 ios
Aaron NA
- [SDL] SDL xcode 4 ios
Aaron NA
- [SDL] SDL xcode 4 ios
Aaron NA
- [SDL] SDL xcode 4 ios
Aaron NA
- [SDL] SDL xcode 4 ios
Trev
- [SDL] SDL xcode 4 ios
Aaron NA
- [SDL] SDL xcode 4 ios
Aaron NA
- [SDL] SDL xcode 4 ios
Aaron NA
- [SDL] SDL xcode 4 ios
Aaron NA
- [SDL] SDL xcode 4 ios
Aaron NA
- [SDL] SDL xcode 4 ios
Aaron NA
- [SDL] SDL xcode 4 ios
Aaron NA
- [SDL] SDL xcode 4 ios
Chris Bush
- [SDL] SDL xcode 4 ios
Torsten Giebl
- [SDL] SDL xcode 4 ios
Gabriel Jacobo
- [SDL] SDL xcode 4 ios
Jared Maddox
- [SDL] SDL xcode 4 ios
小牛
- [SDL] simple screenshot example
Jack Andrews
- [SDL] simple screenshot example
Driedfruit
- [SDL] simple screenshot example
Alex Barry
- [SDL] simple screenshot example
Trev
- [SDL] Streaming audio
hmartinez
- [SDL] Streaming audio
Mason Wheeler
- [SDL] Streaming audio
hmartinez
- [SDL] TTF_RenderUTF8 with non-UTF8 character
David Demelier
- [SDL] Using SDL with Code::Blocks on OSX
Torsten Giebl
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Brian Barnes
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Forest Hale
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Brian Barnes
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Dimitris Zenios
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Dimitris Zenios
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Dimitris Zenios
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Chris Eineke
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Dimitris Zenios
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Dimitris Zenios
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Dimitris Zenios
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
fy0748
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Brian Barnes
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Brian Barnes
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Dimitris Zenios
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Dimitris Zenios
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Dimitris Zenios
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Sam Lantinga
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Dimitris Zenios
- [SDL] win32 Relative Mouse Movement (attn Forest Hale!)
Patrick Baggett
- [SDL] windows phone 8
Neil White
- [SDL] windows phone 8
Scott Percival
- [SDL] windows phone 8
Patrick Baggett
- [SDL] work in progress: a simple library to render dynamic text
Trev
- [SDL] work in progress: a simple library to render dynamic text
Trev
- [SDL] work in progress: a simple library to render dynamic text
Trev
- [SDL] work in progress: a simple library to render dynamic text
Forest Hale
- [SDL] work in progress: a simple library to render dynamic text
Trev
- [SDL] XCode sample shows distorted video
Symadept
- [SDL] XInput2
Steven Newbury
Last message date:
Sat Jun 30 20:54:00 PDT 2012
Archived on: Wed Sep 19 10:26:59 PDT 2012
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