[SDL] Compiling SDL app on mac os x 10.4
D B
buckyballreaction at gmail.com
Tue Feb 28 08:12:43 PST 2012
Hi,
I build the Mac SDL.framework for 3 architectures: ppc, x86, x86_64.
ppc and x86 were build for 10.4 and greater, x86_64 built for 10.6 and
greater. I made changes to the stock Xcode project distributed with
SDL 1.2.15 using Xcode 3.2 .
My project is here if you want to take a look:
http://code.google.com/p/bitfighter/source/browse/#hg%2Flib%2Fprojects%2Fxcode
One thing I had to do was change the framework 'Installation
Directory' to '@executable_path/../Frameworks'
Hope this helps,
D
On Tue, Feb 28, 2012 at 6:35 AM, Bl0ckeduser <bl0ckedusersoft at gmail.com> wrote:
> takide <takide6of8 <at> gmail.com> writes:
>
>> Bl0ckeduser, you mentioned Fink. Will I be able to build me SDL app like I
> did on linux with it? and have it work on mac os x?
>>
>
> Yes, with Fink you should be able to build SDL apps on
> Mac OS X using the Linux/Unix command style:
>
> gcc $(sdl-config --libs --cflags) src/*.c
>
> I just tried this command on 10.2 with Fink SDL installed
> and it worked.
>
> Hope this works for you.
>
>
>
>
>
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