September 2011 Archives by date
Starting: Thu Sep 1 00:03:07 PDT 2011
Ending: Fri Sep 30 14:05:33 PDT 2011
Messages: 288
- [SDL] Segfault in SDL_JoystickClose()
René Dudfield
- [SDL] Segfault in SDL_JoystickClose()
Tobias Leich
- [SDL] is sdl1.3+opengl still a viable practice?
William Dyce
- [SDL] Segfault in SDL_JoystickClose()
Ryan C. Gordon
- [SDL] Segfault in SDL_JoystickClose()
Ryan C. Gordon
- [SDL] Segfault in SDL_JoystickClose()
René Dudfield
- [SDL] iOS Audio (Brian Barnes)
Brian Barnes
- [SDL] iOS Audio (Brian Barnes)
Ryan C. Gordon
- [SDL] Ubuntu 11.04 packages for SDL configure script...
Ryan C. Gordon
- [SDL] is sdl1.3+opengl still a viable practice?
Forest Hale
- [SDL] SDL 1.3 with latest OS X environment?
IntergalacticWalrus
- [SDL] iOS Audio (Brian Barnes)
Brian Barnes
- [SDL] iOS Audio (Brian Barnes)
Ryan C. Gordon
- [SDL] reading files on android
kazzmir
- [SDL] Compiling SDL in XCode 4.1
Mattias Holm
- [SDL] Two small patches
Mattias Holm
- [SDL] events in android
kazzmir
- [SDL] reading files on android
kazzmir
- [SDL] Compiling SDL in XCode 4.1
Ryan C. Gordon
- [SDL] Using SMPEG with OpenGL
goosemunch
- [SDL] Two small patches
Ryan C. Gordon
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
Dominus
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
Gregory Smith
- [SDL] is sdl1.3+opengl still a viable practice?
Torsten Giebl
- [SDL] iOS Audio (Brian Barnes)
Brian Barnes
- [SDL] Using open gl and renderer IOS
cory_mcm
- [SDL] iOS Audio (Brian Barnes)
Ryan C. Gordon
- [SDL] android video mode and screen blits
kazzmir
- [SDL] Is SDL a good choice for multi-view video application?
Hugo Zhang
- [SDL] android video mode and screen blits
kazzmir
- [SDL] android video mode and screen blits
kazzmir
- [SDL] Can't sdl mixer to work in visual studio 2008 express sp1
beecher
- [SDL] events in android
kazzmir
- [SDL] Is SDL a good choice for multi-view video application?
Forest Hale
- [SDL] My SDL audio app silence when start another player app
along0612
- [SDL] Is SDL a good choice for multi-view video application?
Hugo Zhang
- [SDL] Using SMPEG with OpenGL
goosemunch
- [SDL] Is SDL a good choice for multi-view video application?
Vittorio G.
- [SDL] sdl_mixer using outdated bundled timidity. Re: sdl_mixer issue with a midi file
René Dudfield
- [SDL] sdl_mixer using outdated bundled timidity. Re: sdl_mixer issue with a midi file
Torsten Giebl
- [SDL] sdl_mixer using outdated bundled timidity. Re: sdl_mixer issue with a midi file
Nikos Chantziaras
- [SDL] sdl_mixer using outdated bundled timidity. Re: sdl_mixer issue with a midi file
Mason Wheeler
- [SDL] sdl_mixer using outdated bundled timidity. Re: sdl_mixer issue with a midi file
Nikos Chantziaras
- [SDL] sdl_mixer using outdated bundled timidity. Re: sdl_mixer issue with a midi file
Mason Wheeler
- [SDL] sdl_mixer using outdated bundled timidity. Re: sdl_mixer issue with a midi file
Nikos Chantziaras
- [SDL] Cannot find -lSDL
ShiroAisu
- [SDL] SDL 1.3 with latest OS X environment?
IntergalacticWalrus
- [SDL] SDL_SetWindowDisplayMode not really setting video mode
josebagar
- [SDL] SDL_SetWindowDisplayMode not really setting video mode
John Magnotti
- [SDL] Cannot find -lSDL
ginkgobitter
- [SDL] SDL_SetWindowDisplayMode not really setting video mode
josebagar
- [SDL] SDL_SetWindowDisplayMode not really setting video mode
Ryan C. Gordon
- [SDL] SDL_SetWindowDisplayMode not really setting video mode?
josebagar
- [SDL] Cannot find -lSDL
ShiroAisu
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
René Dudfield
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
Gregory Smith
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
Dominus
- [SDL] problem with the console (using freopen("CON", "w", stdout))
ShiroAisu
- [SDL] SDL in cygwin fails to ./configure
Ryan C. Gordon
- [SDL] problem with the console (using freopen("CON", "w", stdout))
Brian Barrett
- [SDL] SDL in cygwin fails to ./configure
Forest Hale
- [SDL] Buildbot!
Ryan C. Gordon
- [SDL] Backlog of new subscribers new posts approval?
Dominus
- [SDL] Buildbot!
Dimitris Zenios
- [SDL] SDL with MinGW, no more output to console
David Demelier
- [SDL] Buildbot!
John Magnotti
- [SDL] SDL with MinGW, no more output to console
Brian Barrett
- [SDL] Possible problem in the curent joystick code...
Kazoo
- [SDL] Buildbot!
René Dudfield
- [SDL] Buildbot!
Andreas Schiffler
- [SDL] SDL Application on more than one terminal (fbdev)
nils.stec
- [SDL] Buildbot!
Ryan C. Gordon
- [SDL] SDL with MinGW, no more output to console
Ryan C. Gordon
- [SDL] Buildbot!
Ryan C. Gordon
- [SDL] Life Expectancy Of S.D.L. Version 1.2 ?
JeZ-l-Lee
- [SDL] Life Expectancy Of S.D.L. Version 1.2 ?
David Olofson
- [SDL] Life Expectancy Of S.D.L. Version 1.2 ?
Ryan C. Gordon
- [SDL] Life Expectancy Of S.D.L. Version 1.2 ?
René Dudfield
- [SDL] Buildbot!
Vittorio G.
- [SDL] Life Expectancy Of S.D.L. Version 1.2 ?
David Olofson
- [SDL] "SDL_AddTimer" From Within A C++ Class???
JeZ-l-Lee
- [SDL] "SDL_AddTimer" From Within A C++ Class???
pulkomandy at pulkomandy.ath.cx
- [SDL] "SDL_AddTimer" From Within A C++ Class???
JeZ-l-Lee
- [SDL] "SDL_AddTimer" From Within A C++ Class???
Nikos Chantziaras
- [SDL] "SDL_AddTimer" From Within A C++ Class???
Ryan C. Gordon
- [SDL] "SDL_AddTimer" From Within A C++ Class???
Chris Eineke
- [SDL] "SDL_AddTimer" From Within A C++ Class???
pulkomandy at pulkomandy.ath.cx
- [SDL] "SDL_AddTimer" From Within A C++ Class???
JeZ-l-Lee
- [SDL] SDL_AtomicLock() traffic
Patrick Baggett
- [SDL] SDL_memcpyMMX uses SSE instructions
Patrick Baggett
- [SDL] SDL_memcpyMMX uses SSE instructions
Patrick Baggett
- [SDL] SDL with MinGW, no more output to console
David Demelier
- [SDL] SDL with MinGW, no more output to console
Ryan C. Gordon
- [SDL] SDL_AtomicLock() traffic
Ryan C. Gordon
- [SDL] SDL_AtomicLock() traffic
Bob Pendleton
- [SDL] SDL_memcpyMMX uses SSE instructions
Ryan C. Gordon
- [SDL] SDL_AtomicLock() traffic
Bob Pendleton
- [SDL] SDL_AtomicLock() traffic
Patrick Baggett
- [SDL] SDL in cygwin fails to ./configure
David Demelier
- [SDL] SDL_AtomicLock() traffic
René Dudfield
- [SDL] "SDL_AddTimer" From Within A C++ Class???
Brian Barrett
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
Dominus
- [SDL] SDL with MinGW, no more output to console
Brian Barrett
- [SDL] Mac OS X Lion testing...
Gregory Smith
- [SDL] SDL_AtomicLock() traffic
Ryan C. Gordon
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] Life Expectancy Of S.D.L. Version 1.2 ?
Forest Hale
- [SDL] Life Expectancy Of S.D.L. Version 1.2 ?
Ryan C. Gordon
- [SDL] Mac OS X Lion testing...
Ryan C. Gordon
- [SDL] SDL in cygwin fails to ./configure
Forest Hale
- [SDL] Mac OS X Lion testing...
René Dudfield
- [SDL] 3.2 or 4.1 OpenGL Core Profile context with SDL 1.2?
René Dudfield
- [SDL] Life Expectancy Of S.D.L. Version 1.2 ?
BenoitRen
- [SDL] Experimental SDL 1.3 repository
Gabriel Jacobo
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] Mac OS X Lion testing...
Ryan C. Gordon
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] Mac OS X Lion testing...
Ryan C. Gordon
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] strange persistent crash on ios
Vittorio G.
- [SDL] About WINDOW_RESIZED of SDL1.3 on android
along0612
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test...
JeZ-l-Lee
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test...
Alex Barry
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test...
Jesse Palser
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test...
Alex Barry
- [SDL] Any thing new about SDL
Oussama Bounaim
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test...
Jesse Palser
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test...
Alex Barry
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test...
Carsten Ziepke
- [SDL] Request for research feedback
Fulvio Valente
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test...
Jonathan Dearborn
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test...
Anthony T.
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test..
JeZ-l-Lee
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test..
Anthony T.
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test..
JeZ-l-Lee
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test..
Patrick Baggett
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test..
David Olofson
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] Request for research feedback
Fulvio Valente
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test..
Jesse Palser
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test..
JeZ-l-Lee
- [SDL] Mac OS X Lion testing...
Ryan C. Gordon
- [SDL] Mac OS X Lion testing...
Ryan C. Gordon
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] GSoC update...
Ryan C. Gordon
- [SDL] Mac OS X Lion testing...
Ryan C. Gordon
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] Mac OS X Lion testing...
Gregory Smith
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] Any thing new about SDL
MBrening
- [SDL] [BUG] rev 5603 causes never ending Error: Couldn't open stream
Adam Strzelecki
- [SDL] [BUG] rev 5603 causes never ending Error: Couldn't open stream
Ryan C. Gordon
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test...
Carsten Ziepke
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test..
JeZ-l-Lee
- [SDL] JeZ+Lee's "GT-R Twin Turbo" 3.0 Game Engine Test...
Alex Barry
- [SDL] Huge memory leak with SDL 1.3?
Unga
- [SDL] Huge memory leak with SDL 1.3? [SOLVED]
Unga
- [SDL] Windows 7 MinGW Link Error
Eric
- [SDL] Windows 7 MinGW Link Error
Ryan C. Gordon
- [SDL] Windows 7 MinGW Link Error
ericevan
- [SDL] SDL_ConvertPixels return arg
Frank Zago
- [SDL] Windows 7 MinGW Link Error
Ryan C. Gordon
- [SDL] Mac OS X Lion testing...
Ryan C. Gordon
- [SDL] Windows 7 MinGW Link Error
ericevan
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] Mac OS X Lion testing...
Ryan C. Gordon
- [SDL] does SDL1.3 of android supports WINDOW_RESIZEABLE feature?
along0612
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] Mac OS X Lion testing...
Dominus
- [SDL] Understanding how SDL_RWops work on SDL1.3 in Android
josebagar
- [SDL] Understanding how SDL_RWops work on SDL1.3 in Android
Mason Wheeler
- [SDL] strange persistent crash on ios
Mohamed
- [SDL] strange persistent crash on ios
Jeremy Jurksztowicz
- [SDL] iPhoneOS audio support in SDL 1.3
Pete Lefis
- [SDL] Segmentation fault, Switching to Thread
Unga
- [SDL] Why is my event loop only looping when I have an event?
SparkyNZ
- [SDL] Why is my event loop only looping when I have an event?
Alex Barry
- [SDL] Why is my event loop only looping when I have an event?
Mason Wheeler
- [SDL] Why is my event loop only looping when I have an event?
Patrick Baggett
- [SDL] Why is my event loop only looping when I have an event?
David Olofson
- [SDL] Why is my event loop only looping when I have an event?
Torsten Giebl
- [SDL] Segmentation fault, Switching to Thread
Ryan C. Gordon
- [SDL] Why is my event loop only looping when I have an event?
Patrick Baggett
- [SDL] Understanding how SDL_RWops work on SDL1.3 in Android
Ryan C. Gordon
- [SDL] Why is my event loop only looping when I have an event?
SparkyNZ
- [SDL] Why is my event loop only looping when I have an event?
SparkyNZ
- [SDL] Why is my event loop only looping when I have an event?
Benjamin Shadwick
- [SDL] Why is my event loop only looping when I have an event?
Benjamin Shadwick
- [SDL] Why is my event loop only looping when I have an event?
SparkyNZ
- [SDL] Understanding how SDL_RWops work on SDL1.3 in Android
Gabriel Jacobo
- [SDL] Understanding how SDL_RWops work on SDL1.3 in Android
Tim Angus
- [SDL] Segmentation fault, Switching to Thread
Unga
- [SDL] Segmentation fault, Switching to Thread
Brian Barrett
- [SDL] strange persistent crash on ios
Vittorio G.
- [SDL] iPhoneOS audio support in SDL 1.3
Pete Lefis
- [SDL] iPhoneOS audio support in SDL 1.3
Ryan C. Gordon
- [SDL] iPhoneOS audio support in SDL 1.3
li zhuo
- [SDL] Segmentation fault, Switching to Thread
Ryan C. Gordon
- [SDL] iPhoneOS audio support in SDL 1.3
Pete Lefis
- [SDL] Proposal: SDL_CreateThread API change...
Ryan C. Gordon
- [SDL] iPhoneOS audio support in SDL 1.3
Ryan C. Gordon
- [SDL] Proposal: SDL_CreateThread API change...
Patrick Baggett
- [SDL] Proposal: SDL_CreateThread API change...
Ryan C. Gordon
- [SDL] Proposal: SDL_CreateThread API change...
Patrick Baggett
- [SDL] Understanding how SDL_RWops work on SDL1.3 in Android
josebagar
- [SDL] Segmentation fault, Switching to Thread
Unga
- [SDL] Segmentation fault, Switching to Thread
Unga
- [SDL] SDL list server gone berserk?
Mason Wheeler
- [SDL] Bunch of old SDL emails from 28.06. and later
Torsten Giebl
- [SDL] SDL list server gone berserk?
David Olofson
- [SDL] SDL list server gone berserk?
Alex Barry
- [SDL] SDL with mingw
Alex Barry
- [SDL] Pixel bug in Mac OS X
pixelman
- [SDL] Pixel bug in Mac OS X
Jeremy Jurksztowicz
- [SDL] Bunch of old SDL emails from 28.06. and later
Ryan C. Gordon
- [SDL] does SDL1.3 of android supports WINDOW_RESIZEABLE feature?
Ryan C. Gordon
- [SDL] SDL 1.3 with latest OS X environment?
Ryan C. Gordon
- [SDL] SDL 1.3 with latest OS X environment?
Jeremy Jurksztowicz
- [SDL] Pixel bug in Mac OS X
Ryan C. Gordon
- [SDL] iPhoneOS audio support in SDL 1.3
Pete Lefis
- [SDL] Using open gl and renderer IOS
Vittorio G.
- [SDL] Pixel bug in Mac OS X
pixelman
- [SDL] SDL_net with SDL 1.3
Alex Barry
- [SDL] RenderCopyRotate
Gabriel Jacobo
- [SDL] RenderCopyRotate
Mason Wheeler
- [SDL] RenderCopyRotate
Jesse Palser
- [SDL] Segmentation fault, Switching to Thread
Unga
- [SDL] RenderCopyRotate
Mason Wheeler
- [SDL] RenderCopyRotate
Gabriel Jacobo
- [SDL] Segmentation fault, Switching to Thread
Ryan C. Gordon
- [SDL] Segmentation fault, Switching to Thread
Patrick Baggett
- [SDL] SDL_net with SDL 1.3
MBrening
- [SDL] RenderCopyRotate
Gabriel Jacobo
- [SDL] SDL_net with SDL 1.3
Alex Barry
- [SDL] RenderCopyRotate
Mason Wheeler
- [SDL] RenderCopyRotate
Gabriel Jacobo
- [SDL] RenderCopyRotate
RodrigoCard
- [SDL] RenderCopyRotate
josebagar
- [SDL] FreeBSD people: help?
Ryan C. Gordon
- [SDL] GStreamer and SDL
Max R.
- [SDL] Mix_LoadMUS_RW memory leak?
Terry Welsh
- [SDL] Clang warnings in SDL 1.2 mercurial
Dominus
- [SDL] SDL Doesn't display image, but everything seems fine.
heptanitrocube
- [SDL] SDL_image - request for release
Yury G. Kudryashov
- [SDL] error loading .obj in openGL
Aditya Pawade
- [SDL] error loading .obj in openGL
Brian Barrett
- [SDL] Problem with SDL 1.2 compiled as 64bit with VS2010SP1
Tobias Karnat
- [SDL] Collecting input from an external window
Mako_energy
- [SDL] strange persistent crash on ios
Vittorio G.
- [SDL] strange persistent crash on ios
Jeremy Jurksztowicz
- [SDL] Best way to implement a simple "Framebuffer"
nils.stec
- [SDL] Best way to implement a simple "Framebuffer"
Benjamin Shadwick
- [SDL] Best way to implement a simple "Framebuffer"
Peter Hickman
- [SDL] Best way to implement a simple "Framebuffer"
Patrick Baggett
- [SDL] Best way to implement a simple "Framebuffer"
Patrick Baggett
- [SDL] Best way to implement a simple "Framebuffer"
Andreas Schiffler
- [SDL] Best way to implement a simple "Framebuffer"
Forest Hale
- [SDL] Best way to implement a simple "Framebuffer"
nils.stec
- [SDL] Best way to implement a simple "Framebuffer"
Patrick Baggett
- [SDL] Best way to implement a simple "Framebuffer"
nils.stec
- [SDL] Best way to implement a simple "Framebuffer"
nils.stec
- [SDL] Iad with SDL 1.3
cory_mcm
- [SDL] SDL_image - request for release
Yury G. Kudryashov
- [SDL] Bugfix for Detection of Joystick Properties in SDL-1.2.14
Marr
- [SDL] Collecting input from an external window
Mako_energy
- [SDL] [SDL 1.3][PATCH] Fix usage of invalid file descriptor
Nuno Lucas
- [SDL] [SDL 1.3][PATCH] Fix usage of invalid file descriptor
Sam Lantinga
- [SDL] Collecting input from an external window
René Dudfield
- [SDL] [SDL 1.3][PATCH] Fix usage of invalid file descriptor
Marr
- [SDL] Bugfix for Detection of Joystick Properties in SDL-1.2.14
Marr
- [SDL] Collecting input from an external window
Mako_energy
- [SDL] [SDL 1.3][PATCH] Fix usage of invalid file descriptor
Nuno Lucas
- [SDL] Collecting input from an external window
Jonathan Dearborn
- [SDL] Collecting input from an external window
Mako_energy
- [SDL] SDL with UDP socket.
qmor
- [SDL] Collecting input from an external window
Mako_energy
- [SDL] iOS Background Event
Brian Barnes
- [SDL] Iad with SDL 1.3
cory_mcm
- [SDL] iOS Background Event
Jeremy Jurksztowicz
- [SDL] Collecting input from an external window
Alex Barry
- [SDL] Collecting input from an external window
Mako_energy
- [SDL] Pixel bug in Mac OS X
Eric Wing
- [SDL] Pixel bug in Mac OS X
pixelman
- [SDL] Collecting input from an external window
Mako_energy
Last message date:
Fri Sep 30 14:05:33 PDT 2011
Archived on: Wed Sep 19 10:26:53 PDT 2012
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