[SDL] Best way to implement a simple "Framebuffer"
nils.stec
nils-stec at spectra-light.de
Mon Sep 26 10:50:46 PDT 2011
Ok, now i have it. I used the wrong byte order in the lookup table, so it seemd to go upwards, because not every pixel was visible.
Now i'll work on the rest, i'll give you feedback later.
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