[SDL] Life Expectancy Of S.D.L. Version 1.2 ?
Ryan C. Gordon
icculus at icculus.org
Fri Sep 9 12:16:19 PDT 2011
> Is there some timeline for ending S.D.L. 1.2 ?
> I was hoping S.D.L. 1.2 would live forever, but this is wishful thinking.
Officially, there's no more development being done on it, but we still
apply fixes as appropriate (and just recently, we did some serious
surgery on 1.2 for Mac OS X Lion compatibility).
There will likely be a 1.2.15 at some point, and given enough good
patches, there will be a 1.2.16 some time down the line. Maybe years.
But by then, the platforms 1.2 supports may be considered quite
antiquated, or the LGPL could be a hindrance, or whatever.
The 1.2 API is not changing, and major improvements will not be done to
the existing code. Only small fixes.
Naturally, as it's open source and something you ship instead of
something you rely on an operating system to ship, you'll never be
locked out of SDL 1.2. But sooner or later, you'll want to move your
games to 1.3. It's not difficult to do so. I'd predict a hour to get
used to the changes, and then trivial work to modify to your game.
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