[SDL] Life Expectancy Of S.D.L. Version 1.2 ?

Ryan C. Gordon icculus at icculus.org
Fri Sep 9 12:16:19 PDT 2011


> Is there some timeline for ending S.D.L. 1.2 ?
> I was hoping S.D.L. 1.2 would live forever, but this is wishful thinking.

Officially, there's no more development being done on it, but we still 
apply fixes as appropriate (and just recently, we did some serious 
surgery on 1.2 for Mac OS X Lion compatibility).

There will likely be a 1.2.15 at some point, and given enough good 
patches, there will be a 1.2.16 some time down the line. Maybe years. 
But by then, the platforms 1.2 supports may be considered quite 
antiquated, or the LGPL could be a hindrance, or whatever.

The 1.2 API is not changing, and major improvements will not be done to 
the existing code. Only small fixes.

Naturally, as it's open source and something you ship instead of 
something you rely on an operating system to ship, you'll never be 
locked out of SDL 1.2. But sooner or later, you'll want to move your 
games to 1.3. It's not difficult to do so. I'd predict a hour to get 
used to the changes, and then trivial work to modify to your game.

--ryan.




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