October 2011 Archives by subject
Starting: Sat Oct 1 18:42:51 PDT 2011
Ending: Mon Oct 31 23:46:04 PDT 2011
Messages: 289
- [SDL] %s/SDL_FINGER/SDL_TOUCH/g
René Dudfield
- [SDL] [iOS] Problem with Screen resolution and orientation
RodrigoCard
- [SDL] [OT: Job] Looking for Android developer for short term contract
Eric Wing
- [SDL] [SDL 1.3] Greenish video when video size smaller than textur
mjohnson
- [SDL] [SDL 1.3] Greenish video when video size smaller than textur
Unga
- [SDL] [SDL 1.3] Greenish video when video size smaller than textur
Unga
- [SDL] [SDL 1.3] Greenish video when video size smaller than textur
Unga
- [SDL] [SDL 1.3] Greenish video when video size smaller than textur
Unga
- [SDL] [SDL 1.3] Greenish video when video size smaller than textur
Alex Barry
- [SDL] [SDL 1.3] Greenish video when video size smaller than textur
Unga
- [SDL] [SDL 1.3] Greenish video when video size smaller than textur
Alex Barry
- [SDL] [SDL 1.3] Greenish video when video size smaller than texture
Unga
- [SDL] [SDL 1.3] Rolling shutter like effect when play full HD video
Unga
- [SDL] [SDL 1.3] Rolling shutter like effect when play full HD video
Mason Wheeler
- [SDL] [SDL 1.3] Rolling shutter like effect when play full HD video
Christoph Harder
- [SDL] [SDL 1.3] Rolling shutter like effect when play full HD video
Ryan C. Gordon
- [SDL] [SDL 1.3] Rolling shutter like effect when play full HD video
Jeremy Jurksztowicz
- [SDL] [SDL 1.3] Rolling shutter like effect when play full HD video
Ryan C. Gordon
- [SDL] [SDL 1.3] Rolling shutter like effect when play full HD video [SOLVED]
Unga
- [SDL] [SDL 1.3] SDL_MixAudio makes loud noise
Unga
- [SDL] [SDL 1.3] SDL_MixAudio makes loud noise
Unga
- [SDL] [SDL 1.3] SDL_MixAudio makes loud noise
Ryan C. Gordon
- [SDL] [SDL 1.3] SDL_MixAudio makes loud noise [SOLVED]
Unga
- [SDL] [Test]"TetriCrisis 4 100% A.I."-Win/Linux-Final Al
JeZ-l-Lee
- [SDL] [Test]"TetriCrisis 4 100% A.I."-Win/Linux-Final Al
JeZ-l-Lee
- [SDL] [Test]"TetriCrisis 4 100% A.I."-Win/Linux-Final Alpha
JeZ-l-Lee
- [SDL] A crash with SDL 1.3, Glew and OpenGL 3.2
Alex Barry
- [SDL] A crash with SDL 1.3, Glew and OpenGL 3.2
Alex Barry
- [SDL] Android+buildbot...
Ryan C. Gordon
- [SDL] Android+buildbot...
Gabriel Jacobo
- [SDL] Android 2.2 SDL Init: "Pixel format unknown -1"
akr
- [SDL] Android 2.2 SDL Init: "Pixel format unknown -1"
Gabriel Jacobo
- [SDL] Android 2.2 SDL Init: "Pixel format unknown -1"
akr
- [SDL] Android 2.2 SDL Init: "Pixel format unknown -1"
Gabriel Jacobo
- [SDL] Android 2.2 SDL Init: "Pixel format unknown -1"
Ryan C. Gordon
- [SDL] Android 2.2 SDL Init: "Pixel format unknown -1"
akr
- [SDL] Android 2.2 SDL Init: "Pixel format unknown -1"
akr
- [SDL] Android 2.2 SDL Init: "Pixel format unknown -1"
Gabriel Jacobo
- [SDL] Android 2.2 SDL Init: "Pixel format unknown -1"
akr
- [SDL] Android SDL, how get it work?
Матвеев Дмитрий
- [SDL] Android SDL, how get it work?
Paulo Pinto
- [SDL] Android SDL, how get it work?
Gabriel Jacobo
- [SDL] Collecting input from an external window
Sam Lantinga
- [SDL] Collecting input from an external window
Mako_energy
- [SDL] color palette oddity in wolf3d from icculus.org using SDL 1.
philstopford
- [SDL] Commits to Maelstrom / SDL 1.2-1.3 icons for the projects on libsdl.org
Torsten Giebl
- [SDL] Commits to Maelstrom / SDL 1.2-1.3 icons for the projects on libsdl.org
Gaëtan de Menten
- [SDL] Compiling SDL 1.3 on Windows with Visual C++ Express?
VernJensen
- [SDL] Compiling SDL 1.3 on Windows with Visual C++ Express?
VernJensen
- [SDL] Compiling SDL 1.3 on Windows with Visual C++ Express?
Andreas Schiffler
- [SDL] Compiling SDL 1.3 on Windows with Visual C++ Express?
Vijay Varadan
- [SDL] Compiling SDL 1.3 on Windows with Visual C++ Express?
Vijay Varadan
- [SDL] Compiling SDL 1.3 on Windows with Visual C++ Express?
VernJensen
- [SDL] Compiling SDL 1.3 on Windows with Visual C++ Express?
VernJensen
- [SDL] Compiling SDL 1.3 on Windows with Visual C++ Express?
VernJensen
- [SDL] Compiling SDL 1.3 on Windows with Visual C++ Express?
VernJensen
- [SDL] Compiling SDL 1.3 on Windows with Visual C++ Express?
VernJensen
- [SDL] Compiling SDL 1.3 on Windows with Visual C++ Express?
VernJensen
- [SDL] Compiling SDL 1.3 on Windows with Visual C++ Express?
Vijay Varadan
- [SDL] Compiling SDL 1.3 on Windows with Visual C++ Express?
VernJensen
- [SDL] Compiling SDL 1.3 on Windows with Visual C++ Express?
Vijay Varadan
- [SDL] Couldn't open audio device: No available audio device
NiGHTS
- [SDL] Couldn't open audio device: No available audio device
Ryan C. Gordon
- [SDL] Couldn't open audio device: No available audio device
NiGHTS
- [SDL] Couldn't open audio device: No available audio device
Patrick Baggett
- [SDL] Crash on SDL_Init
Christopher Gautier
- [SDL] Crash on SDL_Init
Christopher Gautier
- [SDL] Crash on SDL_Init
Ryan C. Gordon
- [SDL] CreateWindowFrom() on Linux
Mako_energy
- [SDL] Creating a new SDL 1.3 project using Visual Studio?
VernJensen
- [SDL] Creating a new SDL 1.3 project using Visual Studio?
Vijay Varadan
- [SDL] Creating a new SDL 1.3 project using Visual Studio?
Patrick Baggett
- [SDL] Creating a new SDL 1.3 project using Visual Studio?
VernJensen
- [SDL] Development status of SDL
Gabriel Jacobo
- [SDL] Development status of SDL
Gabriel Jacobo
- [SDL] Development status of SDL
Ryan C. Gordon
- [SDL] Development status of SDL
Marr
- [SDL] Development status of SDL
Alex Barry
- [SDL] Development status of SDL
Gabriel Jacobo
- [SDL] Development status of SDL
Mako_energy
- [SDL] Development status of SDL
Alex Barry
- [SDL] Development status of SDL
RodrigoCard
- [SDL] Development status of SDL
Ryan C. Gordon
- [SDL] Development status of SDL
Ryan C. Gordon
- [SDL] Development status of SDL
Ryan C. Gordon
- [SDL] Development status of SDL
Gabriel Jacobo
- [SDL] Development status of SDL
Mako_energy
- [SDL] Development status of SDL
Ryan C. Gordon
- [SDL] Development status of SDL
Vittorio G.
- [SDL] Development status of SDL
Alex Barry
- [SDL] Development status of SDL
Ryan C. Gordon
- [SDL] Development status of SDL
Kees Bakker
- [SDL] Does SDL on android emit a signal when it does to the back?
josebagar
- [SDL] Does SDL on android emit a signal when it does to the back?
Gabriel Jacobo
- [SDL] Error in SDL_memcpyMMX
Mason Wheeler
- [SDL] Error in SDL_memcpyMMX
Patrick Baggett
- [SDL] Error in SDL_memcpyMMX
Mason Wheeler
- [SDL] Error in SDL_memcpyMMX
Patrick Baggett
- [SDL] Error in SDL_memcpyMMX
Mason Wheeler
- [SDL] Error in SDL_memcpyMMX
Patrick Baggett
- [SDL] Error in SDL_memcpyMMX
Ryan C. Gordon
- [SDL] Error in SDL_memcpyMMX
René Dudfield
- [SDL] Error in SDL_memcpyMMX
Andreas Schiffler
- [SDL] Error message clarification needed
wolf3dman
- [SDL] event keycodes for Android: 1073742094, 1073741942?
William Dyce
- [SDL] foundation for SDL? was Re: Development status of SDL
René Dudfield
- [SDL] foundation for SDL? was Re: Development status of SDL
Jonathan Dearborn
- [SDL] foundation for SDL? was Re: Development status of SDL
Unga
- [SDL] foundation for SDL? was Re: Development status of SDL
sdl at lists.libsdl.org
- [SDL] foundation for SDL? was Re: Development status of SDL
René Dudfield
- [SDL] foundation for SDL? was Re: Development status of SDL
sdl at lists.libsdl.org
- [SDL] foundation for SDL? was Re: Development status of SDL
René Dudfield
- [SDL] foundation for SDL? was Re: Development status of SDL
Ryan C. Gordon
- [SDL] how to implement anti-alias effect on SDL1.3 for android.
along0612
- [SDL] How to use both analog and HDMI audio out with SDL/alsa?
Ratin
- [SDL] How would I send data to a terminal/console in SDL 1.3 (latest revision)?
Alex Barry
- [SDL] How would I send data to a terminal/console in SDL 1.3 (latest revision)?
Ryan C. Gordon
- [SDL] How would I send data to a terminal/console in SDL 1.3 (latest revision)?
Alex Barry
- [SDL] I fixed something else in ...
Joseph Toppi
- [SDL] I fixed something else in ...
Torsten Giebl
- [SDL] I fixed something else in ...
Joseph Toppi
- [SDL] I fixed something else in ...
Joseph Toppi
- [SDL] I fixed something else in ...
Ryan C. Gordon
- [SDL] I fixed something else in ...
Joseph Toppi
- [SDL] increase length on a surface
Jason Wandel
- [SDL] iOS and SDL_GetDesktopDisplayMode Changes
Brian Barnes
- [SDL] iOS and SDL_GetDesktopDisplayMode Changes
Kees Bakker
- [SDL] iOS shows images only in 8-bit color depth
thehaui
- [SDL] iOS Stencil Buffer Patch
Brian Barnes
- [SDL] iOS Stencil Patch
Brian Barnes
- [SDL] iOS Stencil Patch
Ryan C. Gordon
- [SDL] iOS Stencil Patch
Brian Barnes
- [SDL] iOS Stencil Patch
Ryan C. Gordon
- [SDL] iOS Stencil Patch
Brian Barnes
- [SDL] Issues with Gethering SDL events
Joseph Toppi
- [SDL] Issues with Gethering SDL events
Joseph Toppi
- [SDL] Loading OpenGL 3.2 using SDL 1.3
Alex Barry
- [SDL] Loading OpenGL 3.2 using SDL 1.3
Justin Coleman
- [SDL] Loading OpenGL 3.2 using SDL 1.3
Scott Percival
- [SDL] Loading OpenGL 3.2 using SDL 1.3
Alex Barry
- [SDL] MapSurface not being triggered on Palette->Bitfield blit after palette update.
Driedfruit
- [SDL] MapSurface not being triggered on Palette->Bitfield blit after palette update.
Driedfruit
- [SDL] Off Topic - SDL 1.3 Lion Compatibility Test
Jeremy Jurksztowicz
- [SDL] Off Topic - SDL 1.3 Lion Compatibility Test
RodrigoCard
- [SDL] OpenGL linker errors?
VernJensen
- [SDL] OpenGL linker errors?
Alex Barry
- [SDL] OpenGL linker errors?
Mason Wheeler
- [SDL] OpenGL linker errors?
VernJensen
- [SDL] Patch for SDL 1.3 iOS Stencil Buffer
Brian Barnes
- [SDL] Patch for SDL 1.3 iOS Stencil Buffer
Tim Angus
- [SDL] Patch for SDL 1.3 iOS Stencil Buffer
Gabriel Jacobo
- [SDL] Pixel bug in Mac OS X
Eric Wing
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
philstopford
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
Ryan C. Gordon
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
philstopford
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
josebagar
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
philstopford
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
josebagar
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
philstopford
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
philstopford
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
philstopford
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
Ryan C. Gordon
- [SDL] Problem in SDL_TouchQuit
Kees Bakker
- [SDL] Proposal: SDL_CreateThread API change...
Ryan C. Gordon
- [SDL] Proposal: SDL_CreateThread API change...
josebagar
- [SDL] Proposal: SDL_CreateThread API change...
Kees Bakker
- [SDL] Proposal: SDL_CreateThread API change...
Ryan C. Gordon
- [SDL] RenderCopyRotate
Gabriel Jacobo
- [SDL] RenderCopyRotate
RodrigoCard
- [SDL] Render to Texture
RodrigoCard
- [SDL] Render to Texture
Mason Wheeler
- [SDL] Render to Texture
Gabriel Jacobo
- [SDL] Resource files
Jason Wandel
- [SDL] Resource files
Jason Wandel
- [SDL] Resource files
Jared Maddox
- [SDL] Resource files
Christoph Harder
- [SDL] Resource files
djkarstenv
- [SDL] Resource files
Forest Hale
- [SDL] SDL 1.2+OpenGL(R) - Ubuntu 11.10 - App Won't Build???
Jesse Palser
- [SDL] SDL 1.2+OpenGL(R) - Ubuntu 11.10 - App Won't Build???
JeZ-l-Lee
- [SDL] SDL 1.2+OpenGL(R) - Ubuntu 11.10 - App Won't Build???
Ryan C. Gordon
- [SDL] SDL 1.2+OpenGL(R) - Ubuntu 11.10 - App Won't Build???
Jesse Palser
- [SDL] SDL 1.3 and SDL_ffmpeg
mjohnson
- [SDL] SDL 1.3 and SDL_ffmpeg
Unga
- [SDL] SDL 1.3 and SDL_ffmpeg
mjohnson
- [SDL] SDL1.3 MacOS incremental draw 'flicker'
Rob Probin
- [SDL] SDL1.3 MacOS incremental draw 'flicker'
Gabriel Jacobo
- [SDL] SDL1.3 MacOS incremental draw 'flicker'
Forest Hale
- [SDL] SDL1.3 MacOS incremental draw 'flicker'
Kees Bakker
- [SDL] SDL1.3 MacOS incremental draw 'flicker'
Rob Probin
- [SDL] SDL1.3 MacOS incremental draw 'flicker'
Rob Probin
- [SDL] SDL1.3 MacOS incremental draw 'flicker'
Rob Probin
- [SDL] SDL 1.3 SDL_GetDesktopDisplayMode gives 1024x768 instead of 768x1024
Kees Bakker
- [SDL] SDL 1.3 SDL_GetDesktopDisplayMode gives 1024x768 instead of 768x1024
Kees Bakker
- [SDL] SDL 1.3 SDL_GetDesktopDisplayMode gives 1024x768 instead of 768x1024
Vittorio G.
- [SDL] SDL 1.3 SDL_GetDesktopDisplayMode gives 1024x768 instead of 768x1024
Kees Bakker
- [SDL] SDL 1.3 SDL_GetDesktopDisplayMode gives 1024x768 instead of 768x1024
Kees Bakker
- [SDL] SDL 1.3 SDL_GetDesktopDisplayMode gives 1024x768 instead of 768x1024
Vittorio Giovara
- [SDL] SDL 1.3 Windows stuff
Jason Wandel
- [SDL] SDL 1.3 Windows stuff
VernJensen
- [SDL] SDL_CreateWindowFrom and OpenGL
nahplop
- [SDL] SDL_LoadBMP_RW returning "error reading from datastream"
Yuri David Santos
- [SDL] SDL_LoadBMP_RW returning "error reading from datastream"
Yuri David Santos
- [SDL] SDL_LoadBMP_RW returning "error reading from datastream"
Patrick Baggett
- [SDL] SDL_LoadBMP_RW returning "error reading from datastream"
Yuri David Santos
- [SDL] SDL_LoadBMP_RW returning "error reading from datastream"
Yuri David Santos
- [SDL] SDL_LoadBMP_RW returning "error reading from datastream"
Patrick Baggett
- [SDL] SDL_LoadBMP_RW returning "error reading from datastream"
Yuri David Santos
- [SDL] SDL_TTF under Android
Gabriel Jacobo
- [SDL] SDL_TTF under Android
Tim Angus
- [SDL] SDL_TTF under Android
Gabriel Jacobo
- [SDL] SDL_TTF under Android
Ryan C. Gordon
- [SDL] SDL_TTF under Android
josebagar
- [SDL] SDL_TTF under Android
David Van Duzer
- [SDL] SDL_TTF under Android
Ryan C. Gordon
- [SDL] SDL_TTF under Android
josebagar
- [SDL] SDL Doesn't display image, but everything seems fine.
Brian Barrett
- [SDL] SDL Doesn't display image, but everything seems fine.
MBrening
- [SDL] SDL Doesn't display image, but everything seems fine.
Brian Barrett
- [SDL] SDL Doesn't display image, but everything seems fine.
MBrening
- [SDL] SDL Doesn't display image, but everything seems fine.
Gerry Jo Jellestad
- [SDL] SDL halt/stop a keypress DOWN
Ostburk
- [SDL] SDL halt/stop a keypress DOWN
MBrening
- [SDL] SDL Multiplayer Game
Yuri David Santos
- [SDL] SDL Multiplayer Game
Patrick Baggett
- [SDL] SDL Multiplayer Game
David Bruce
- [SDL] SDL Multiplayer Game
Yuri David Santos
- [SDL] SDL Multiplayer Game
Torsten Giebl
- [SDL] SDL Multiplayer Game
Yuri David Santos
- [SDL] SDL Multiplayer Game
David Bruce
- [SDL] SDL Multiplayer Game
Yuri David Santos
- [SDL] SDL Multiplayer Game
Alex Barry
- [SDL] SDL Multiplayer Game
Patrick Baggett
- [SDL] SDL Multiplayer Game
Forest Hale
- [SDL] SDL Multiplayer Game
Christoph Harder
- [SDL] SDL Multiplayer Game
Yuri David Santos
- [SDL] SDL Multiplayer Game
Yuri David Santos
- [SDL] SDL Multiplayer Game
Forest Hale
- [SDL] SDL Multiplayer Game
Christoph Harder
- [SDL] SDL Multiplayer Game
Paulo Pinto
- [SDL] SDL Multiplayer Game
Brian Barrett
- [SDL] SDL Multiplayer Game
Paulo Pinto
- [SDL] SDL Multiplayer Game
Alex Barry
- [SDL] SDL Performance
Yuri David Santos
- [SDL] SDL Performance
Yuri David Santos
- [SDL] SDL Performance
Gerry Jo Jellestad
- [SDL] SDL Performance
Ryan C. Gordon
- [SDL] SDL Performance
Yuri David Santos
- [SDL] SDL Performance on Windows
Yuri David Santos
- [SDL] SDL Performance on Windows
Alex Barry
- [SDL] SDL Performance on Windows
David Olofson
- [SDL] SDL Performance on Windows
David Olofson
- [SDL] SDL Performance on Windows
Ryan C. Gordon
- [SDL] SDL with UDP socket.
Brian Barrett
- [SDL] Segfault bug when creating SDLwindow
Joseph Toppi
- [SDL] Segfault when retrieving window name
Joseph Toppi
- [SDL] Segfault when retrieving windowname on X11
Joseph Toppi
- [SDL] Segfault when retrieving windowname on X11
Joseph Toppi
- [SDL] Segfault when retrieving windowname on X11
Joseph Toppi
- [SDL] Segmentation fault, Switching to Thread [SOLVED]
Unga
- [SDL] Test
Joseph Toppi
- [SDL] Test Post
Joseph Toppi
- [SDL] Test Post
victor
- [SDL] Test Post
Joseph Toppi
- [SDL] two sdl_image requests/suggestions
Vittorio G.
- [SDL] two sdl_image requests/suggestions
Eric Wing
- [SDL] two sdl_image requests/suggestions
Ryan C. Gordon
- [SDL] two sdl_image requests/suggestions
Ryan C. Gordon
- [SDL] two sdl_image requests/suggestions
Vittorio Giovara
- [SDL] two sdl_image requests/suggestions
Eric Wing
- [SDL] two sdl_image requests/suggestions
Vittorio Giovara
- [SDL] Two small patches for SDL_uikitvideo.m
Kees Bakker
- [SDL] Two small patches for SDL_uikitvideo.m
Ryan C. Gordon
- [SDL] Valgrind FTW!
Kees Bakker
- [SDL] Valgrind FTW!
Vittorio G.
- [SDL] Valgrind FTW!
Forest Hale
- [SDL] Valgrind FTW!
Kees Bakker
- [SDL] Very first call to RenderPresent does nothing (X11, OpenGL)
Driedfruit
- [SDL] Very first call to RenderPresent does nothing (X11, OpenGL)
Driedfruit
- [SDL] Very first call to RenderPresent does nothing (X11, OpenGL)
Driedfruit
- [SDL] Very first call to RenderPresent does nothing (X11, OpenGL)
Unga
- [SDL] Very first call to RenderPresent does nothing (X11, OpenGL)
Driedfruit
- [SDL] Very first call to RenderPresent does nothing (X11, OpenGL)
Driedfruit
- [SDL] X11_GetSym only sets error condition, error condition is also the default
Driedfruit
- [SDL] X11_GetSym only sets error condition, error condition is also the default
Ryan C. Gordon
- [SDL] Xcode 4 templates for SDL
Eric Wing
- [SDL] XP: Texture was not created with this renderer
Mason Wheeler
- [SDL] XP: Texture was not created with this renderer
Mason Wheeler
- [SDL] XP: Texture was not created with this renderer
René Dudfield
Last message date:
Mon Oct 31 23:46:04 PDT 2011
Archived on: Wed Sep 19 10:26:53 PDT 2012
This archive was generated by
Pipermail 0.09 (Mailman edition).