[SDL] OpenGL 3.2 / SDL 1.3 with OS X Lion

nodag nodag at gmx.net
Wed Jul 27 04:41:46 PDT 2011


I think it's highly likely that SDL 1.3 does not properly 'support' Lion at the moment. To activate the core profile in Lion one has to call some CGL functions defined in OpenGL.h which is probably not the case right now. I'm looking forward to it, though, and hope that it is properly include as soon as possible.




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