[SDL] OpenGL 3.2 / SDL 1.3 with OS X Lion

Boouh bidbe at live.fr
Wed Jul 27 09:30:18 PDT 2011


Oh so it can't recognize OS X Lion and use the right Core Profile. 

I saw a file in SDL sources (SDL_render_gl.c) which contains GLSL code, is this file that manages the Shaders ?




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