[SDL] Please test the latest 1.2 from Mercurial on Mac OS X...

René Dudfield renesd at gmail.com
Sat Jul 30 04:23:11 PDT 2011


Hi,

the 569 pygame tests pass on OS X 10.7.

I haven't compared the speed to previous versions, or done any manual
testing.

cheers,





On Fri, Jul 29, 2011 at 2:44 AM, Gregory Smith <wolfy at treellama.org> wrote:

> Tested 5576. 2D and 3D seem to work OK in Lion and Snow Leopard. 2D frame
> rate is much lower, in the mid 20's trying to blit 1440x900 on a core i5.
> Unfortunate but not surprising.
>
> In Mac OS X 10.4.11, the screen is extremely misaligned vertically after
> switching from 640x480 to 1024x768 on my PowerBook G4, 2D mode.
>
> Gregory
>
> On Jul 17, 2011, at 6:16 AM, Ryan C. Gordon wrote:
>
> >
> > So I just pushed a patch for 1.2 that does some serious surgery, but
> should fix the incompatibility with Lion.
> >
> > This was a much bigger change than I wanted it to be. I would appreciate
> if people would test this against their projects, 2D and 3D, both on Lion
> and earlier versions of Mac OS X.
> >
> > Reports of success and failure are welcome.
> >
> > If you aren't using Mercurial, here's a .zip file of the current source
> code:
> >
> >    http://treefort.icculus.org/SDL/SDL12-lion-compatible.zip
> >
> > If you're using Mercurial, just run "hg update SDL-1.2" to get the latest
> 1.2 code (and "hg update default" to go back to 1.3).
> >
> > Thanks!
> >
> > --ryan.
> >
> >
> > _______________________________________________
> > SDL mailing list
> > SDL at lists.libsdl.org
> > http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
>
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>
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