[SDL] SDL 1.3 status ?

Torsten Giebl wizard at syntheticsw.com
Thu Jul 28 03:17:21 PDT 2011


Hello !


> I fully agree with Thorsten. Now that's said, what API's should be added?
> How about SDL_RenderRotate(renderer, texture, srcrect, dstrect, angle)? // rotozoom as SDL_RenderCopy already can do scaling. What else?
>SDL_RenderTint(renderer, texture, srcrect, dstrect, color) perhaps ? If people can agree on what to add, I'll help out with it.

I like that rotozoom combines everything into one call.
Does it also allow to flip x/y ? Another important feature for every
2D game.


CU



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