[SDL] SDL 1.3 status ?

William Dyce wilbefast at gmail.com
Wed Jul 27 21:52:55 PDT 2011

On 28 July 2011 14:55, Ryan C. Gordon <icculus at icculus.org> wrote:

> My argument was anything more than a simple blit is wasted effort, and once
> you add rotation, people will ask for every other piece of the fixed
> function pipeline
> (...)
> We feel it's at the point where you can throw together a simple game with
> some basic effects quickly, and if you need more, you should use OpenGL.

Guess that answers my rotations question :-S
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.libsdl.org/pipermail/sdl-libsdl.org/attachments/20110728/82ad8dda/attachment-0008.htm>

More information about the SDL mailing list