[SDL] SDL 1.3 status ?
Ryan C. Gordon
icculus at icculus.org
Wed Jul 27 21:45:16 PDT 2011
> Please don't oversimplify what I say into strawman versions. That's a
> serious pet peeve ofmine.
Sorry, I misread what you said.
The software renderer isn't just there for Linux people without good GL
drivers (these people are, generally, beyond our help anyhow for most
modern games), but it's good to not be locked out of the strange
platforms that pop up. I would argue that this was part of SDL 1.2's
As far as I can tell, that code is done at this point anyhow.
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