[SDL] Are there any working SDL Android examples?
m.massing at warped-space.de
Tue Jul 26 00:51:25 PDT 2011
I suspect you're rendering into a double-buffer (even if not explicitly
requested). Try requesting a double-buffered surface explicitly using the
SDL_DOUBLEBUF | SDL_OPENGL flags, and call SDL_GL_SwapBuffers /
SDL_GL_SwapWindow after each frame.
Or use a renderer with SDL_RenderFillRect, SDL_RenderPresent, see
example code at http://wiki.libsdl.org/moin.cgi/SDL_RenderPresent
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