[SDL] Has anyone published an SDL 1.3 app on the Mac App Store?
ewmailing at gmail.com
Sun Jul 24 18:21:02 PDT 2011
If you still can't make this work, I recommend you use one of your DTS
incidents to get direct help from Apple. I wish I thought of this
sooner. I had two that expired last week that went to waste. I would
have used one of them for this.
On 7/24/11, Eric Wing <ewmailing at gmail.com> wrote:
> Attached is a sample of what I think the cleaned up SDL Info.plist
> should look like.
> I wonder if the creator code is the problem. I think all use ???? now.
> I don't have a Mac App Store membership/key so I can't really
> reproduce anything for you. I'll make one other shot in the dark.
> Maybe the bundle ID you register should use wildcards to allow the SDL
> framework to match. So if you can create your signing key with
> identifier *, or change the SDL framework to com.actionsoft.libsdl and
> make your key com.actionsoft.*, maybe this will pass the validation
> Beginning iPhone Games Development
Beginning iPhone Games Development
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