[SDL] [SDL_Mixer]: Preliminary music integration
masonwheeler at yahoo.com
Tue Jul 19 05:54:39 PDT 2011
It wasn't meant to apply against the current Hg, it was meant to apply against what was current
when I released it. I've got a few more changes to make, but for the moment I've been more
focused on the program I made the changes to support, not on SDL_Mixer itself.
So my patch never got merged, then? Anyone know why not?
From: Nikos Chantziaras <realnc at arcor.de>
To: sdl at libsdl.org
Sent: Tuesday, July 19, 2011 3:45 AM
Subject: Re: [SDL] [SDL_Mixer]: Preliminary music integration
On 04/30/2011 05:49 AM, Mason Wheeler wrote:
> I just submitted issue #1194 to Bugzilla, containing a patch for SDL_Mixer. This
> patch updates the API to require music to play on a channel, just like sound,
> instead of living in a separate "world". Among other things, this means that
> SDL_Mixer effects can now be attached to music.
This is extremely useful and the only way to play multiple MP3s through
libmad. But the patch doesn't apply against current Hg.
Are you still working on this?
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