[SDL] SDL 1.3 MacOS X Static library linker errors?
vern at actionsoft.com
Mon Jul 18 15:38:14 PDT 2011
Kees Bakker wrote:
> Perhaps you're linking against and older libSDL.a that is on the system somewhere (not the one you just created).
Well, I found the libSDL.a that I had just created, marked with the correct date and time, and dragged that into my XCode project. So it's doubtful it's using another library? I will double-check though. Wouldn't be the first time my XCode project has behaved strangely.
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