[SDL] SDL 1.3 MacOS X Static library linker errors?

Kees Bakker kees.bakker at xs4all.nl
Mon Jul 18 13:13:13 PDT 2011


Op 2011-07-18 20:53 , VernJensen schreef:
> SDL runs fine when compiled into SDL.framework, but when I create the 
> static library libSDL.a and use that instead, I get two linker errors:
>
> SDL_GetWindowDisplay()
> SDL_GetCPUCacheLineSize()
>
> symbol(s) undefined.
Perhaps you're linking against and older libSDL.a that is on the system 
somewhere (not the one you just created).

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