[SDL] Has anyone published an SDL 1.3 app on the Mac App Store?
liam.list at googlemail.com
Mon Jul 18 11:01:51 PDT 2011
On 18 July 2011 18:20, Brian Barnes <ggadwa at charter.net> wrote:
> It uses SDL 1.2.whatever the latest was (SDL 1.3 isn't usable until
> relative mouse gets in there -- luckily it's an OpenGL app so I should be
> OK). I eventually gave up with all the framework and dylib problems, and
> compiled all my libraries to static libs,
Isn't SDL 1.2.* LGPL ? How do you allow relinking of your OpenGL
application, do you provide the object files or source?
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