[SDL] Offering $100 if you can fix this...

Ryan C. Gordon icculus at icculus.org
Fri Jul 15 17:07:02 PDT 2011

> (Despite testgl2 doing this) don't call SDL_GL_MakeCurrent() every frame.

The latest SDL in Mercurial now handles the case of trying to make the 
current context current, and now testgl2.c no longer runs at 30fps in 
fullscreen on Mac OS X.


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