[SDL] SDL_image on OS X 10.7(Lion), xcode 4.1 Re: Please test the latest 1.2 from Mercurial on Mac OS X...

René Dudfield renesd at gmail.com
Tue Jul 26 04:35:13 PDT 2011


Hello,

has anyone got SDL_image to compile on xcode Lion?

I get an error about version 4.0 being invalid or something like that.

cheers,


On Sun, Jul 24, 2011 at 11:05 AM, René Dudfield <renesd at gmail.com> wrote:

> Hi,
>
> this is the error when building with xcode 4.1 on Lion.
> [BEROR]error: There is no SDK with the name or path
> '/Developer/SDKs/MacOSX10.4u.sdk'
>
>
>
> I changed a few things in the settings of the xcode project to do with the
> version of gcc, and got it to compile.
>
> I also found the old SDKs in /Developer-old/SDKs which I symlinked in.
>
> When building Standard DMG I get this at the end...
> """Error Starting Executable 'Standard DMG'
> No executable file specified.
> Use the "file" or "exec-file" command."""
>
>
> Maybe if I linked the gcc-4.0 from there in it could work too.  Not sure.
>
>
> Dropping the new SDL.framework into /Library/Frameworks, instead of the old
> one fails with my old install of pygame.
>
> I'm still having troubles getting pygame to compile with the new SDL that I
> made, but I'll report back once I've got it working.
>
>
> cheers,
>
>
>
>
> On Tue, Jul 19, 2011 at 4:37 AM, Ryan C. Gordon <icculus at icculus.org>wrote:
>
>>
>>  In fullscreen mode there was a problem, the screen appears to be
>>> pushed down (see the screenshots at the links provided). I verified
>>> that this doesn't happen
>>> with 1.2.14.
>>>
>>
>> This is fixed now in Mercurial, thanks for pointing it out!
>>
>> --ryan.
>>
>>
>>
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>>
>
>
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