[SDL] Building SDL_mixer on OS X is hopeless

Nikos Chantziaras realnc at arcor.de
Fri Jul 22 07:06:21 PDT 2011

(Back to my monthly attempt to get rid of FMOD on OS X :-P)

On 06/30/2011 03:56 PM, John Magnotti wrote:
> It looks like although it is building SDL_mixer as 32-bit, other
> libraries that you are linking into the code are 64-bit. Are all linked
> libraries 32-bit?
>     And is anyone here able to actually produce a 32bit SDL_mixer on
>     64-bit OS X (10.6.7/8) and XCode 3.2.6.

No, everything is 32-bit.  The core issue seems to be that the build 
system ignores LDFLAGS when linking.  None of them show up at the final 
link steps.

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