August 2011 Archives by author
Starting: Mon Aug 1 03:00:23 PDT 2011
Ending: Wed Aug 31 22:24:32 PDT 2011
Messages: 398
- [SDL] Lazy Foo tutorial 5 colorkeying not working?
.:. .:.
- [SDL] Lazy Foo tutorial 5 colorkeying not working?
.:. .:.
- [SDL] Proposal to change includes to <SDL/SDL.h>
Tim Angus
- [SDL] Warning to Lua Users
Patrick Baggett
- [SDL] Ryan's sandbox...
Patrick Baggett
- [SDL] Proposal to change includes to <SDL/SDL.h>
Patrick Baggett
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
Patrick Baggett
- [SDL] Fwd: Regarding SDL.obj
Patrick Baggett
- [SDL] How to use SDL within a firefox plugin?
Patrick Baggett
- [SDL] How to use SDL within a firefox plugin?
Patrick Baggett
- [SDL] #pragma pack(push, 4) (msvc) question
Patrick Baggett
- [SDL] is sdl1.3+opengl still a viable practice?
Patrick Baggett
- [SDL] SDL_Event's use of Unions
Patrick Baggett
- [SDL] SDL_Event's use of Unions
Patrick Baggett
- [SDL] #pragma pack(push, 4) (msvc) question
Patrick Baggett
- [SDL] #pragma pack(push, 4) (msvc) question
Patrick Baggett
- [SDL] #pragma pack(push, 4) (msvc) question
Patrick Baggett
- [SDL] Proposal to change includes to <SDL/SDL.h>
Kees Bakker
- [SDL] Proposal to change includes to <SDL/SDL.h>
Kees Bakker
- [SDL] Proposal to change includes to <SDL/SDL.h>
Kees Bakker
- [SDL] Proposal to change includes to <SDL/SDL.h>
Kees Bakker
- [SDL] error: ‘EventTouchData’ has no member named ‘down’
Kees Bakker
- [SDL] Initial landscape mode on iOS not working
Kees Bakker
- [SDL] Initial landscape mode on iOS not working
Kees Bakker
- [SDL] Initial landscape mode on iOS not working
Kees Bakker
- [SDL] Initial landscape mode on iOS not working
Kees Bakker
- [SDL] Initial landscape mode on iOS not working
Kees Bakker
- [SDL] Initial landscape mode on iOS not working
Kees Bakker
- [SDL] Initial landscape mode on iOS not working
Kees Bakker
- [SDL] SDL_image/SDL_image.h framework problem
Kees Bakker
- [SDL] SDL_image/SDL_image.h framework problem
Kees Bakker
- [SDL] Patch to split SDL_uikitviewcontroller in its own module
Kees Bakker
- [SDL] Ryan's sandbox...
Brian Barnes
- [SDL] iPhone Touch Off by 20 Pixels
Brian Barnes
- [SDL] iPhone Touch Off by 20 Pixels
Brian Barnes
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
Brian Barnes
- [SDL] SDL Digest, Vol 56, Issue 8
Brian Barnes
- [SDL] Initial landscape mode on iOS not working
Brian Barnes
- [SDL] Initial landscape mode on iOS not working
Brian Barnes
- [SDL] iOS and Stencil Buffers
Brian Barnes
- [SDL] SDL 1.3 cannot compile on FreeBSD 8 [Extensions]
Brian Barnes
- [SDL] iOS Audio
Brian Barnes
- [SDL] iOS Audio
Brian Barnes
- [SDL] iOS Audio (Brian Barnes)
Brian Barnes
- [SDL] iOS Audio (Brian Barnes)
Brian Barnes
- [SDL] Proposal to change includes to <SDL/SDL.h>
Brian Barrett
- [SDL] GSoC project reporting in for the last time
Brian Barrett
- [SDL] Lazy Foo tutorial 5 colorkeying not working?
Brian Barrett
- [SDL] Lazy Foo tutorial 5 colorkeying not working?
Brian Barrett
- [SDL] SDL_image, SDL_mixer: Fixes for memory leaks and null pointer dereferencing
Joshua Beck
- [SDL] About SDL.obj
Joshua Beck
- [SDL] Proposal to change includes to <SDL/SDL.h>
Beoran
- [SDL] SDL_Mixer: Improved MIDI playback patch
Beoran
- [SDL] SDL_Mixer: Improved MIDI playback patch
Beoran
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
Beoran
- [SDL] SDL_Mixer: Improved MIDI playback patch
Beoran
- [SDL] OpenGL 3.2 / SDL 1.3 with OS X Lion
Boouh
- [SDL] OpenGL 3.2 / SDL 1.3 with OS X Lion
Boouh
- [SDL] SDL_Mixer: Improved MIDI playback patch
CWC
- [SDL] SDL_Mixer: Improved MIDI playback patch
CWC
- [SDL] SDL_Mixer: Improved MIDI playback patch
Nikos Chantziaras
- [SDL] Ryan's sandbox, round 2...
Nikos Chantziaras
- [SDL] is sdl1.3+opengl still a viable practice?
Paul Chavent
- [SDL] is sdl1.3+opengl still a viable practice?
Paul Chavent
- [SDL] is sdl1.3+opengl still a viable practice?
Paul Chavent
- [SDL] is sdl1.3+opengl still a viable practice?
Paul Chavent
- [SDL] is sdl1.3+opengl still a viable practice?
Justin Coleman
- [SDL] is sdl1.3+opengl still a viable practice?
Justin Coleman
- [SDL] is sdl1.3+opengl still a viable practice?
Justin Coleman
- [SDL] SDL_Event's use of Unions
Justin Coleman
- [SDL] SDL_Event's use of Unions
Justin Coleman
- [SDL] SDL beginner: create Rectangle surface filled with color
Jonathan Dearborn
- [SDL] SDL in cygwin fails to ./configure
David Demelier
- [SDL] SDL in cygwin fails to ./configure
David Demelier
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
Dominus
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
Dominus
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
Dominus
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
Dominus
- [SDL] Warning to Lua Users
René Dudfield
- [SDL] Multitouch in Android, float parameter corruption
René Dudfield
- [SDL] sdl_mixer issue with a midi file
René Dudfield
- [SDL] SDL with mingw
William Dyce
- [SDL] SDL with mingw
William Dyce
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
William Dyce
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
William Dyce
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
William Dyce
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
William Dyce
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
William Dyce
- [SDL] Android: SDL_RenderCopy using dest rectangle not working
William Dyce
- [SDL] SDL for Android: package name hard-coded.
William Dyce
- [SDL] SDL for Android: package name hard-coded.
William Dyce
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
William Dyce
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
William Dyce
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
William Dyce
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
William Dyce
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
William Dyce
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
William Dyce
- [SDL] Initial landscape mode on iOS not working
William Dyce
- [SDL] Initial landscape mode on iOS not working
William Dyce
- [SDL] How to use SDL within a firefox plugin?
William Dyce
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
William Dyce
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
William Dyce
- [SDL] Initial landscape mode on iOS not working
William Dyce
- [SDL] Initial landscape mode on iOS not working
William Dyce
- [SDL] #pragma pack(push, 4) (msvc) question
William Dyce
- [SDL] Initial landscape mode on iOS not working
William Dyce
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
William Dyce
- [SDL] Initial landscape mode on iOS not working
William Dyce
- [SDL] get event for leaving (fullscreen) window
William Dyce
- [SDL] Multitouch in Android, float parameter corruption
William Dyce
- [SDL] iOS Audio (Brian Barnes)
Chris Eineke
- [SDL] Fwd: Regarding SDL.obj
Jonathan Frawley
- [SDL] Fwd: Regarding SDL.obj
Jonathan Frawley
- [SDL] Fwd: Regarding SDL.obj
Jonathan Frawley
- [SDL] Fwd: Regarding SDL.obj
Jonathan Frawley
- [SDL] SDL with mingw
Nathaniel J Fries
- [SDL] Recommended Port: Google Native Client SDK & Pepper API
Nathaniel J Fries
- [SDL] Recommended Port: Google Native Client SDK & Pepper API
Nathaniel J Fries
- [SDL] Recommended Port: Google Native Client SDK & Pepper API
Nathaniel J Fries
- [SDL] Recommended Port: Google Native Client SDK & Pepper API
Nathaniel J Fries
- [SDL] SDL_Event's use of Unions
Nathaniel J Fries
- [SDL] is sdl1.3+opengl still a viable practice?
Nathaniel J Fries
- [SDL] SDL_Event's use of Unions
Nathaniel J Fries
- [SDL] SDL_Event's use of Unions
Nathaniel J Fries
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
Vittorio G.
- [SDL] iPhone Touch Off by 20 Pixels
Vittorio G.
- [SDL] Proposal to change includes to <SDL/SDL.h>
Vittorio G.
- [SDL] Problem with SDL 1.3 in Qt Widget
Vittorio G.
- [SDL] Helpful Tips for SDL 1.3 on iOS
Vittorio G.
- [SDL] SDL Digest, Vol 56, Issue 8
Vittorio G.
- [SDL] is sdl on ios < 3.2 working?
Vittorio G.
- [SDL] Recommended Port: Google Native Client SDK & Pepper API
Vittorio G.
- [SDL] Recommended Port: Google Native Client SDK & Pepper API
Vittorio G.
- [SDL] Touch and Rotation on iOS
Vittorio G.
- [SDL] is sdl1.3+opengl still a viable practice?
Vittorio G.
- [SDL] iOS Audio
Vittorio G.
- [SDL] iOS Audio
Vittorio G.
- [SDL] iOS Audio
Vittorio G.
- [SDL] iOS Audio (Brian Barnes)
Vittorio G.
- [SDL] SDL with mingw
Martin Gerhardy
- [SDL] SDL with mingw
Martin Gerhardy
- [SDL] SDL_Mixer: Improved MIDI playback patch
Torsten Giebl
- [SDL] SDL_Mixer: Improved MIDI playback patch
Torsten Giebl
- [SDL] iPhone Touch Off by 20 Pixels
Vittorio Giovara
- [SDL] Collecting Input using SDL_CreateWindowFrom
Ryan C. Gordon
- [SDL] Ryan's sandbox...
Ryan C. Gordon
- [SDL] Ryan's sandbox...
Ryan C. Gordon
- [SDL] Ryan's sandbox...
Ryan C. Gordon
- [SDL] iPhone Touch Off by 20 Pixels
Ryan C. Gordon
- [SDL] An invitation for SDL from UMBC
Ryan C. Gordon
- [SDL] Proposal to change includes to <SDL/SDL.h>
Ryan C. Gordon
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
Ryan C. Gordon
- [SDL] SDL GSoC project reporting in (and asking for contributions)
Ryan C. Gordon
- [SDL] Initial landscape mode on iOS not working
Ryan C. Gordon
- [SDL] SDL 1.3 cannot compile on FreeBSD 8
Ryan C. Gordon
- [SDL] Haiku-SDL 1.3: Freeing bits
Ryan C. Gordon
- [SDL] More Mac OS X Lion testing...
Ryan C. Gordon
- [SDL] SDL 1.3 cannot compile on FreeBSD 8
Ryan C. Gordon
- [SDL] Fwd: Regarding SDL.obj
Ryan C. Gordon
- [SDL] Haiku-SDL 1.3: Freeing bits
Ryan C. Gordon
- [SDL] SDL 1.3 cannot compile on FreeBSD 8 [Extensions]
Ryan C. Gordon
- [SDL] How to use SDL within a firefox plugin?
Ryan C. Gordon
- [SDL] How to use SDL within a firefox plugin?
Ryan C. Gordon
- [SDL] Haiku-SDL 1.3: Freeing bits
Ryan C. Gordon
- [SDL] Recommended Port: Google Native Client SDK & Pepper API
Ryan C. Gordon
- [SDL] Recommended Port: Google Native Client SDK & Pepper API
Ryan C. Gordon
- [SDL] Recommended Port: Google Native Client SDK & Pepper API
Ryan C. Gordon
- [SDL] SDL 1.3: X11_CreateWindowFrom broken?
Ryan C. Gordon
- [SDL] Initial landscape mode on iOS not working
Ryan C. Gordon
- [SDL] Why I get greenish and purplish video?
Ryan C. Gordon
- [SDL] Patch to split SDL_uikitviewcontroller in its own module
Ryan C. Gordon
- [SDL] Automatic OpenGL function pointer fetching ala GLEW.
Ryan C. Gordon
- [SDL] Ryan's sandbox, round 2...
Ryan C. Gordon
- [SDL] sdl 1.2 - incorrect scancode reported on osx
Ryan C. Gordon
- [SDL] BUG in copy_32(SDL_RLEaccel.c)?
Ryan C. Gordon
- [SDL] SDL, access authority issue in qemu-kvm
Ryan C. Gordon
- [SDL] Ryan's sandbox, round 2...
Ryan C. Gordon
- [SDL] Ryan's sandbox, round 2...
Ryan C. Gordon
- [SDL] is sdl1.3+opengl still a viable practice?
Ryan C. Gordon
- [SDL] is sdl1.3+opengl still a viable practice?
Ryan C. Gordon
- [SDL] is sdl1.3+opengl still a viable practice?
Ryan C. Gordon
- [SDL] is sdl1.3+opengl still a viable practice?
Ryan C. Gordon
- [SDL] SDL_Event's use of Unions
Ryan C. Gordon
- [SDL] SDL beginner: create Rectangle surface filled with color
Ryan C. Gordon
- [SDL] Ryan's sandbox, round 2...
Ryan C. Gordon
- [SDL] #pragma pack(push, 4) (msvc) question
Ryan C. Gordon
- [SDL] #pragma pack(push, 4) (msvc) question
Ryan C. Gordon
- [SDL] Compiling SDL in XCode 4.1
Ryan C. Gordon
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
Ryan C. Gordon
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
Ryan C. Gordon
- [SDL] iOS Audio
Ryan C. Gordon
- [SDL] iOS Audio
Ryan C. Gordon
- [SDL] GSoC update...
Ryan C. Gordon
- [SDL] iOS Audio
Ryan C. Gordon
- [SDL] GSoC update...
Ryan C. Gordon
- [SDL] iOS Audio (Brian Barnes)
Ryan C. Gordon
- [SDL] iOS Audio (Brian Barnes)
Ryan C. Gordon
- [SDL] is sdl1.3+opengl still a viable practice?
Ryan C. Gordon
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
Jonathan Greig
- [SDL] [OT]-Got an internship w/ game company - Making HTML5 2D game...
Leonardo Guilherme
- [SDL] Lazy Foo tutorial 5 colorkeying not working?
Leonardo Guilherme
- [SDL] Warning to Lua Users
Forest Hale
- [SDL] SDL for Android: package name hard-coded.
Forest Hale
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
Forest Hale
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
Forest Hale
- [SDL] SDL_Mixer: Improved MIDI playback patch
Forest Hale
- [SDL] Fwd: Regarding Play Sound Tutorial
Forest Hale
- [SDL] How to use SDL within a firefox plugin?
Forest Hale
- [SDL] SDL_Mixer: Improved MIDI playback patch
Forest Hale
- [SDL] Fwd: Regarding SDL.obj
Forest Hale
- [SDL] #pragma pack(push, 4) (msvc) question
Forest Hale
- [SDL] SDL_Event's use of Unions
Forest Hale
- [SDL] Multitouch in Android, float parameter corruption
Forest Hale
- [SDL] iOS Audio (Brian Barnes)
Forest Hale
- [SDL] Haiku-SDL 1.3: Freeing bits
Nathan Heisey
- [SDL] SDL 1.3 cannot compile on FreeBSD 8
Nathan Heisey
- [SDL] Haiku-SDL 1.3: Freeing bits
Nathan Heisey
- [SDL] Haiku-SDL 1.3: Freeing bits
Nathan Heisey
- [SDL] GSoC update...
Nathan Heisey
- [SDL] Support for large screens in the Android project
Gabriel Jacobo
- [SDL] Multitouch in Android, float parameter corruption
Gabriel Jacobo
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
JeZ-l-Lee
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
JeZ-l-Lee
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
JeZ-l-Lee
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
JeZ-l-Lee
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
JeZ-l-Lee
- [SDL] [OT]-"T-Crisis 3 100% A.I."-HTML5-Beta 1...
JeZ-l-Lee
- [SDL] [OT]-"T-Crisis 3 100% A.I."-HTML5-Beta 1...
JeZ-l-Lee
- [SDL] Recommended Port: Google Native Client SDK & Pepper API
Gerry Jo Jellestad
- [SDL] SDL with mingw
Jeremy Jurksztowicz
- [SDL] SDL with mingw
Jeremy Jurksztowicz
- [SDL] SDL with mingw
Jeremy Jurksztowicz
- [SDL] SDL with mingw
Jeremy Jurksztowicz
- [SDL] Warning to Lua Users
Jeremy Jurksztowicz
- [SDL] Warning to Lua Users
Jeremy Jurksztowicz
- [SDL] SDL Roguelike
Jeremy Jurksztowicz
- [SDL] SDL GSoC project reporting in (and asking for contributions)
Markus Kauppila
- [SDL] SDL GSoC project reporting in (and asking for contributions)
Markus Kauppila
- [SDL] GSoC project reporting in for the last time
Markus Kauppila
- [SDL] Recommended Port: Google Native Client SDK & Pepper API
Bill Kendrick
- [SDL] Recommended Port: Google Native Client SDK & Pepper API
Ismail Khatib
- [SDL] iPhone Touch Off by 20 Pixels
William Langford
- [SDL] #pragma pack(push, 4) (msvc) question
William Langford
- [SDL] SDL_Event's use of Unions
Andre Leiradella
- [SDL] Proposal to change includes to <SDL/SDL.h>
Nuno Lucas
- [SDL] SDL_Mixer: Improved MIDI playback patch
Nuno Lucas
- [SDL] SDL_Mixer: Improved MIDI playback patch
Nuno Lucas
- [SDL] SDL_Mixer: Improved MIDI playback patch
Nuno Lucas
- [SDL] [sdl-1.2]Bug in x86-asm optimizations in overlay->surface conversion.
Lancelot Lynx
- [SDL] SDL_Event's use of Unions
MBrening
- [SDL] SDL_Event's use of Unions
MBrening
- [SDL] SDL_Event's use of Unions
MBrening
- [SDL] SDL_Event's use of Unions
MBrening
- [SDL] SDL_Event's use of Unions
MBrening
- [SDL] SDL_Event's use of Unions
MBrening
- [SDL] GSoC update...
MBrening
- [SDL] is sdl1.3+opengl still a viable practice?
MBrening
- [SDL] is sdl1.3+opengl still a viable practice?
MBrening
- [SDL] new beginner need help in compiling multiple files
Machuse
- [SDL] compile sdl without touch? ubuntu? :: =?ISO-8859-1?Q?=91X11_PumpEvents?==?ISO-8859-1?Q?=92?=: src/
Machuse
- [SDL] SDL_Event's use of Unions
Jared Maddox
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
John Magnotti
- [SDL] Fwd: Regarding SDL.obj
John Magnotti
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
John Magnotti
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
John Magnotti
- [SDL] Fwd: Regarding SDL.obj
John Magnotti
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
John Magnotti
- [SDL] [OT]-"T-Crisis 3 100% A.I."-HTML5-Beta 1...
John Magnotti
- [SDL] Collecting Input using SDL_CreateWindowFrom
Mako_energy
- [SDL] SDL with mingw
Mako_energy
- [SDL] Collecting Input using SDL_CreateWindowFrom
Mako_energy
- [SDL] [PATCH] Silent build rules
Patrice Mandin
- [SDL] Ryan's sandbox...
Manuel Montoto
- [SDL] Mac OS X Lion testing...
Jeremiah Morris
- [SDL] Ryan's sandbox...
Mārtiņš Možeiko
- [SDL] SDL_image/SDL_image.h framework problem
NOmNOmNOm
- [SDL] Regarding PlaySound Tutorial.
Pranav Neeli
- [SDL] About SDL.obj
Pranav Neeli
- [SDL] Fwd: Regarding Play Sound Tutorial
Pranav Neeli
- [SDL] Fwd: Regarding Play Sound Tutorial
Pranav Neeli
- [SDL] Fwd: Regarding SDL.obj
Pranav Neeli
- [SDL] Fwd: Regarding SDL.obj
Pranav Neeli
- [SDL] Fwd: Regarding SDL.obj
Pranav Neeli
- [SDL] Fwd: Regarding SDL.obj
Pranav Neeli
- [SDL] Fwd: Regarding SDL.obj
Pranav Neeli
- [SDL] Fwd: Regarding SDL.obj
Pranav Neeli
- [SDL] Recommended Port: Google Native Client SDK & Pepper API
Ian Norton
- [SDL] SDL_Event's use of Unions
Ian Norton
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
Ian Norton
- [SDL] Automatic OpenGL function pointer fetching ala GLEW.
Sami Näätänen
- [SDL] How to use SDL within a firefox plugin?
Oleg
- [SDL] How to use SDL within a firefox plugin?
Oleg
- [SDL] How to use SDL within a firefox plugin?
Oleg
- [SDL] SDL_Mixer: Improved MIDI playback patch
David Olofson
- [SDL] SDL_Mixer: Improved MIDI playback patch
David Olofson
- [SDL] SDL_Mixer: Improved MIDI playback patch
David Olofson
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
David Olofson
- [SDL] SDL_Event's use of Unions
David Olofson
- [SDL] SDL_Event's use of Unions
David Olofson
- [SDL] SDL in cygwin fails to ./configure
David Olofson
- [SDL] Segfault in SDL_JoystickClose()
David Olofson
- [SDL] [OT]-Got an internship w/ game company - Making HTML5 2D game...
Jesse Palser
- [SDL] [OT]-Got an internship w/ game company - Making HTML5 2D game...
Jesse Palser
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
Scott Percival
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
Paulo Pinto
- [SDL] SDL_Event's use of Unions
Jeff Post
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
RodrigoCard
- [SDL] Compiling SDL in XCode 4.1
RodrigoCard
- [SDL] Compiling SDL in XCode 4.1
RodrigoCard
- [SDL] SDL GSoC project reporting in (and asking for contributions)
Andreas Schiffler
- [SDL] SDL_Mixer: Improved MIDI playback patch
Andreas Schiffler
- [SDL] SDL & OpenGL with multisampling
Matthias Schweinoch
- [SDL] SDL & OpenGL with multisampling
Matthias Schweinoch
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
Scott
- [SDL] question about handling events
Scott
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
Benjamin Shadwick
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
Benjamin Shadwick
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
Mike Shal
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
Mike Shal
- [SDL] Please test the latest 1.2 from Mercurial on Mac OS X...
Gregory Smith
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
Scott Smith
- [SDL] GLES 1.1 <-> OpenGL 3.4 equivalent names/functions?
Scott Smith
- [SDL] SDL_Event's use of Unions
Dimiter "malkia" Stanev
- [SDL] Ryan's sandbox, round 2...
Dimiter "malkia" Stanev
- [SDL] #pragma pack(push, 4) (msvc) question
Dimiter "malkia" Stanev
- [SDL] #pragma pack(push, 4) (msvc) question
Dimiter "malkia" Stanev
- [SDL] #pragma pack(push, 4) (msvc) question
Dimiter 'malkia' Stanev
- [SDL] Ryan's sandbox, round 2...
Dimiter 'malkia' Stanev
- [SDL] SDL_Event's use of Unions
Dimiter 'malkia' Stanev
- [SDL] Compiling SDL in XCode 4.1
Dimiter 'malkia' Stanev
- [SDL] SDL_Event's use of Unions
Dimiter 'malkia' Stanev
- [SDL] How to use SDL within a firefox plugin?
Unga
- [SDL] How to use SDL within a firefox plugin?
Unga
- [SDL] SDL 1.3 cannot compile on FreeBSD 8
Unga
- [SDL] How to use SDL within a firefox plugin?
Unga
- [SDL] SDL 1.3 cannot compile on FreeBSD 8
Unga
- [SDL] SDL 1.3 cannot compile on FreeBSD 8 [SOLVED+Patch]
Unga
- [SDL] How to use SDL within a firefox plugin?
Unga
- [SDL] How to use SDL within a firefox plugin?
Unga
- [SDL] How to use SDL within a firefox plugin?
Unga
- [SDL] How to use SDL within a firefox plugin?
Unga
- [SDL] How to use SDL within a firefox plugin?
Unga
- [SDL] How to use SDL within a firefox plugin?
Unga
- [SDL] How to use SDL within a firefox plugin?
Unga
- [SDL] How to use SDL within a firefox plugin?
Unga
- [SDL] How to use SDL within a firefox plugin?
Unga
- [SDL] How to use SDL within a firefox plugin?
Unga
- [SDL] SDL 1.3: X11_CreateWindowFrom broken?
Unga
- [SDL] Why I get greenish and purplish video?
Unga
- [SDL] Why I get greenish and purplish video? [SOLVED]
Unga
- [SDL] An invitation for SDL from UMBC
Maria Jose Viera
- [SDL] color palette oddity in wolf3d from icculus.org using SDL 1.3
Shawn Walker
- [SDL] SDL & OpenGL with multisampling
Terry Welsh
- [SDL] An invitation for SDL from UMBC
Mason Wheeler
- [SDL] SDL_Mixer: Improved MIDI playback patch
Mason Wheeler
- [SDL] SDL_Mixer: Improved MIDI playback patch
Mason Wheeler
- [SDL] SDL_Mixer: Improved MIDI playback patch
Mason Wheeler
- [SDL] SDL_Mixer: Improved MIDI playback patch
Mason Wheeler
- [SDL] SDL_Mixer: Improved MIDI playback patch
Mason Wheeler
- [SDL] SDL_Mixer: Improved MIDI playback patch
Mason Wheeler
- [SDL] SDL_Mixer: Improved MIDI playback patch
Mason Wheeler
- [SDL] How to use SDL within a firefox plugin?
Mason Wheeler
- [SDL] SDL_Mixer: Improved MIDI playback patch
Mason Wheeler
- [SDL] Recommended Port: Google Native Client SDK & Pepper API
Mason Wheeler
- [SDL] SDL_Event's use of Unions
Mason Wheeler
- [SDL] is sdl1.3+opengl still a viable practice?
Mason Wheeler
- [SDL] SDL_image/SDL_image.h framework problem
Eric Wing
- [SDL] SDL_image/SDL_image.h framework problem
Eric Wing
- [SDL] SDL_image/SDL_image.h framework problem
Eric Wing
- [SDL] GSoC project reporting in for the last time
Eric Wing
- [SDL] SDL, access authority issue in qemu-kvm
Wayne Xia
- [SDL] SDL beginner: create Rectangle surface filled with color
Meir Yanovich
- [SDL] SDL-image from hg fails to build on Haiku after recent change, perhaps this affects other platforms as well?
Dimitris Zenios
- [SDL] My SDL audio app silence when start another player app
along0612
- [SDL] get event for leaving (fullscreen) window
bala_48225
- [SDL] get event for leaving (fullscreen) window
bala_48225
- [SDL] get event for leaving (fullscreen) window
bala_48225
- [SDL] [OT]-"T-Crisis 3 100% A.I."-HTML5-Beta 1...
bala_48225
- [SDL] How to put images on the screen in sdl 1.3 ios?
beecher
- [SDL] no
chen
- [SDL] Multitouch in Android, float parameter corruption
gabomdq
- [SDL] SDL with mingw
ginkgobitter
- [SDL] SDL with mingw
ginkgobitter
- [SDL] SDL with mingw
ginkgobitter
- [SDL] Android multitouch SDL 1.3 XOOM work HTC Desire not
leanid
- [SDL] Android multitouch SDL 1.3 XOOM work HTC Desire not
leanid
- [SDL] #pragma pack(push, 4) (msvc) question
malkia
- [SDL] SDL_GetKeyName no M for French AZERTY keyboard
olivoli
- [SDL] GSoC update...
pulkomandy at pulkomandy.ath.cx
- [SDL] SDL-image from hg fails to build on Haiku after recent change, perhaps this affects other platforms as well?
scottmc
- [SDL] SDL-image from hg fails to build on Haiku after recent change, perhaps this affects other platforms as well?
scottmc
- [SDL] SDL 1.3 and SDL_SetEventFilter
sidney
- [SDL] create opengles 1.1 and 2.0 context on android
sophiepeithos
- [SDL] SDL_CreateWindow resolution ignored in iOS (Retina screen mode)
thehaui
- [SDL] SDL_CreateWindow resolution ignored in iOS (Retina screen)
thehaui
- [SDL] [OT]-HTML5 2D Game Engine-Need Help Testing...
victor
- [SDL] SDL with mingw
wilbefast
- [SDL] About multi-threads app port to android platform with SDL1.3
陈龙
Last message date:
Wed Aug 31 22:24:32 PDT 2011
Archived on: Wed Jun 3 19:40:05 PDT 2015
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