November 2010 Archives by thread
Starting: Mon Nov 1 21:13:02 PDT 2010
Ending: Tue Nov 30 21:11:45 PST 2010
- [SDL] Notes from the GSoC Mentor Summit
- [SDL] Custom Mouse Cursor and OpenGL/SDL
- [SDL] Questions about SDL 1.3
- [SDL] A mouse problem on my minesweeper project.
- [SDL] Pixel Pushing
- [SDL] EXC_BAD_ACCESS on glDrawElements and Vertex Buffer Objects
- [SDL] Rotating iPhone to landscape, mouse messed up?
- [SDL] Undefined externals in IME code. What am I missing?
- [SDL] QNXGF Video Driver
- [SDL] Layered Surfaces
- [SDL] SDL for OpenZDK
- [SDL] Depth change when switching to fullscreen mode
- [SDL] How to port SDL to FPGA
- [SDL] OpenGL 3 with SDL 1.3
- [SDL] Bug - Missing mouse events in windows
- [SDL] SDL_ACTIVEEVENT minimizing event being ignored.
- [SDL] Writing C++ wrapper for 1.3, which file is FreeSurface in?
- [SDL] Will SDL1.2+OGL Run Under SDL 1.3?
- [SDL] PNG image has transparency color issue
- [SDL] pinch, shake, and swipe gestures
- [SDL] SDL Digest, Vol 47, Issue 16
- [SDL] Reading file in user's Home directory on MacOS X? (SDL 1.3)
- [SDL] SDL Digest, Vol 47, Issue 19
- [SDL] SDL 1.3 Migration Guide
- [SDL] Linux/Windows/OS X Game Project-TetriCrisis 3 100% C.P.U.
- [SDL] Cannot build SDL 1.3 on OSX
- [SDL] Getting images from a web that's in YUV12 format
- [SDL] Status of shaped windows
- [SDL] Fwd: Status of shaped windows
- [SDL] Good Job, Sam
- [SDL] Getting Activate / Deactivate events in SDL 1.3?
- [SDL] SDL 1.3 and Mac OS X (10.5)
- [SDL] Cross-Compiling LibSDL for mips platform
- [SDL] SDL and Heber x10i
- [SDL] Problem to rebuild SDL with Windows 7 64-bits and visual C++
- [SDL] Opening SDL 1.3 Visual C 2005 project?
- [SDL] OS X Compile Solution (pre-10.6)
- [SDL] Having sound with SDL built on Ubuntu Maverick (hint)
- [SDL] SDL_RenderPresent example doesn't work with X11 renderer?
- [SDL] SDL OS X Compile Part 2, Bugs
- [SDL] SDL_net: How to SDLNet_UDP_Send() to localhost only?
Phuoc Can Hua
- [SDL] SDL OS X 1.3 Not send Right Mouse Events
- [SDL] SDL_image w/MinGW and Msys on win7
- [SDL] SDL_OpenAudio can't set custom buffer size?
- [SDL] SDL 1.3 Win32 Bugs
- [SDL] Why RelativeMouse is Broken Everywhere
- [SDL] Library extention code style
- [SDL] Game example and api-open file
- [SDL] Happy Thanksgiving!
- [SDL] SDL_ttf
- [SDL] How to install sdl and aditional libraries from scratch?
- [SDL] SDL_net: My Program's UDP Broadcast doesn't work on Windows 7?
Phuoc Can Hua
- [SDL] How are this list and the SDL Development forum related?
- [SDL] Porting SDL to the PS3 GameOS
Seb DA ROCHA
- [SDL] SDL 1.3 Windows builds available. (x86 / x86-64)
- [SDL] SDL_net: How to retrieve the IP Address of localhost, SDLNet_ResolveHost()?
Phuoc Can Hua
- [SDL] High precision timers
- [SDL] Way to delete files?
- [SDL] SDL, twinview and xinerama
- [SDL] statically linking
- [SDL] [OT]-Copy OpenGL Screen Buffer To Texture?
Last message date:
Tue Nov 30 21:11:45 PST 2010
Archived on: Wed Sep 19 10:26:44 PDT 2012
This archive was generated by
Pipermail 0.09 (Mailman edition).