[SDL] OS X - Xcode 3.2.3 - Setup SDL?

Jesse Palser SLNTHERO at aol.com
Tue Jul 13 07:48:39 PDT 2010


  Hi,

Nevermind, I figured it out, thanks!

Jesse


On 07/13/2010 10:44 AM, Jesse Palser wrote:
> Hi,
>
> I put all the SDL frameworks into /library/frameworks.
>
> I am confused what to do next.
> I run Xcode and choose "Create a new Xcode project".
> Then "New Project" dialog window opens, but what do I select now?
>
> Sorry, I've been using OS X for about a week now.
>
> Jesse
> 16BitSoft(R)
> Video Game Design Studio
> www.16BitSoft.com <http://www.16BitSoft.com>
>
>
> On 07/13/2010 07:23 AM, Celso Dantas wrote:
>> Hey Jesse,
>>
>> In Xcode 3.2.3 templates are gone (I think since version 3), so what 
>> you need to do is:
>>
>> Put the SDL framework (SDL.framework) in Xcode folder 
>> (/library/frameworks) and what you need to do is: use one of the 
>> xcode projects found in the 'Template and Documenation' dmg filet to 
>> create your application.
>>
>> That xcode project is a already working 'game'. Just change what you 
>> need to change, and have fun.
>>
>> C!
>>
>> On Tue, Jul 13, 2010 at 8:00 AM, Jesse Palser <SLNTHERO at aol.com 
>> <mailto:SLNTHERO at aol.com>> wrote:
>>
>>      OS X - Xcode 3.2.3 - Setup SDL?
>>
>>     Hi,
>>
>>     I am trying to setup:
>>     - SDL 1.2 + OpenGL
>>     - SDL_image
>>     - SDL_mixer
>>     - SDL_ttf
>>     under Mac OS X 10.6.2 using Xcode 3.2.3.
>>
>>     I've downloaded all the images for each SDL library
>>     and followed directions to install to Xcode 3.2.3,
>>     but when I create a new Xcode project, there are no SDL templates?
>>
>>     Can someone using SDL with Xcode 3.2.3 tell me how to make it work?
>>     (or give web page that explains this process)
>>
>>     I've Googled for days, but still can not make it work!
>>     Thanks!
>>
>>     Jesse
>>     16BitSoft(R)
>>     Video Game Design Studio
>>     www.16BitSoft.com <http://www.16BitSoft.com>
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>>
>>
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>
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