[SDL] sdl and gl stereo

Bob Pendleton bob at pendleton.com
Thu Jul 1 20:30:36 PDT 2010


On Thu, Jul 1, 2010 at 3:53 PM, Vittorio G. <vitto.giova at yahoo.it> wrote:
> Hello,
> i was trying to implement stereoscopic view of a game and i found out
> that gl supports natively activating a visual stereo mode.
> However it uses GLUT; can both sdl and glut cohexist in the same application?
> Is there a particular way to drive the gl stereo view from just sdl code?

OpenGL does not require the use of GLUT *EVER*. GLUT is a utility
library written on top of OpenGL, OS dependent code such as wgl and
glx, and the native OS.

You can do stereo under SDL with out GLUT.

Bob Pendleton

> thanks
> Vittorio
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>



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+-----------------------------------------------------------
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