[SDL] SDL XRender GSOC 2010 Status Update
Alberto Luaces
aluaces at udc.es
Thu Jul 22 01:24:00 PDT 2010
Alberto Luaces writes:
> Sunny Sachanandani writes:
>
>> Thanks. BTW, the problem that occured with the software renderer was
>> my fault. I have fixed it in my repository now.
>
> Great, it works now!
>
>> The XRender based renderer is about 3 times faster than the software
>> based one. Try it out and post the results if possible.
>
> Your assumptions are correct on my system:
>
> $ ./testsprite2 --renderer software
> 221.10 frames per second
>
> $ ./testsprite2 --renderer x11
> 567.48 frames per second
Ooops! I compiled SDL with -O0, and indeed it makes a difference for the
software renderer when using -O2:
$ ./testsprite2 --renderer software
377.91 frames per second
$ ./testsprite2 --renderer x11
570.29 frames per second
--
Alberto
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