[SDL] SDL 1.3 framebuffer console support

Mason Wheeler masonwheeler at yahoo.com
Sun Jul 18 19:23:20 PDT 2010


>As a lowest common denominator kind of thing, it'd be sad to see it go.  There's 
>
>also a chance the embedded world would hate to see it go.  But... for the life 
>of me... I can't think of anyone that actually uses it...
>
>-Will 

Why would the embedded world miss it?  They've all got OpenGL ES.




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