[SDL] OS X - Xcode 3.2.3 - Setup SDL?
SLNTHERO at aol.com
Tue Jul 13 07:48:39 PDT 2010
Nevermind, I figured it out, thanks!
On 07/13/2010 10:44 AM, Jesse Palser wrote:
> I put all the SDL frameworks into /library/frameworks.
> I am confused what to do next.
> I run Xcode and choose "Create a new Xcode project".
> Then "New Project" dialog window opens, but what do I select now?
> Sorry, I've been using OS X for about a week now.
> Video Game Design Studio
> www.16BitSoft.com <http://www.16BitSoft.com>
> On 07/13/2010 07:23 AM, Celso Dantas wrote:
>> Hey Jesse,
>> In Xcode 3.2.3 templates are gone (I think since version 3), so what
>> you need to do is:
>> Put the SDL framework (SDL.framework) in Xcode folder
>> (/library/frameworks) and what you need to do is: use one of the
>> xcode projects found in the 'Template and Documenation' dmg filet to
>> create your application.
>> That xcode project is a already working 'game'. Just change what you
>> need to change, and have fun.
>> On Tue, Jul 13, 2010 at 8:00 AM, Jesse Palser <SLNTHERO at aol.com
>> <mailto:SLNTHERO at aol.com>> wrote:
>> OS X - Xcode 3.2.3 - Setup SDL?
>> I am trying to setup:
>> - SDL 1.2 + OpenGL
>> - SDL_image
>> - SDL_mixer
>> - SDL_ttf
>> under Mac OS X 10.6.2 using Xcode 3.2.3.
>> I've downloaded all the images for each SDL library
>> and followed directions to install to Xcode 3.2.3,
>> but when I create a new Xcode project, there are no SDL templates?
>> Can someone using SDL with Xcode 3.2.3 tell me how to make it work?
>> (or give web page that explains this process)
>> I've Googled for days, but still can not make it work!
>> Video Game Design Studio
>> www.16BitSoft.com <http://www.16BitSoft.com>
>> SDL mailing list
>> SDL at lists.libsdl.org <mailto:SDL at lists.libsdl.org>
>> SDL mailing list
>> SDL at lists.libsdl.org
> SDL mailing list
> SDL at lists.libsdl.org
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