[SDL] OS X - Xcode 3.2.3 - Setup SDL?
Jesse Palser
SLNTHERO at aol.com
Tue Jul 13 07:44:06 PDT 2010
Hi,
I put all the SDL frameworks into /library/frameworks.
I am confused what to do next.
I run Xcode and choose "Create a new Xcode project".
Then "New Project" dialog window opens, but what do I select now?
Sorry, I've been using OS X for about a week now.
Jesse
16BitSoft(R)
Video Game Design Studio
www.16BitSoft.com <http://www.16BitSoft.com>
On 07/13/2010 07:23 AM, Celso Dantas wrote:
> Hey Jesse,
>
> In Xcode 3.2.3 templates are gone (I think since version 3), so what
> you need to do is:
>
> Put the SDL framework (SDL.framework) in Xcode folder
> (/library/frameworks) and what you need to do is: use one of the xcode
> projects found in the 'Template and Documenation' dmg filet to create
> your application.
>
> That xcode project is a already working 'game'. Just change what you
> need to change, and have fun.
>
> C!
>
> On Tue, Jul 13, 2010 at 8:00 AM, Jesse Palser <SLNTHERO at aol.com
> <mailto:SLNTHERO at aol.com>> wrote:
>
> OS X - Xcode 3.2.3 - Setup SDL?
>
> Hi,
>
> I am trying to setup:
> - SDL 1.2 + OpenGL
> - SDL_image
> - SDL_mixer
> - SDL_ttf
> under Mac OS X 10.6.2 using Xcode 3.2.3.
>
> I've downloaded all the images for each SDL library
> and followed directions to install to Xcode 3.2.3,
> but when I create a new Xcode project, there are no SDL templates?
>
> Can someone using SDL with Xcode 3.2.3 tell me how to make it work?
> (or give web page that explains this process)
>
> I've Googled for days, but still can not make it work!
> Thanks!
>
> Jesse
> 16BitSoft(R)
> Video Game Design Studio
> www.16BitSoft.com <http://www.16BitSoft.com>
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