[SDL] including SDL_mixer

image28 image28 at slingshot.co.nz
Sun Dec 26 16:26:34 PST 2010


Don't quite know what I did, but I managed to fix it, might have been removing an un-needed call to glReadPixels that I had added at some point to test something ( wasnt freeing the memory used to store the pixel after I was done using it ).




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