[SDL] SDL 1.3 texture handling

Mason Wheeler masonwheeler at yahoo.com
Thu Dec 23 10:56:53 PST 2010


No.  You can make a very large texture and then specify what part of it you want 
to blit to the screen when you call SDL_RenderCopy.




________________________________
From: ebyard <e_byard at yahoo.co.uk>
Subject: Re: [SDL] SDL 1.3 texture handling

 
Oh no! Disaster. Oh well.

Can you tell me, are textures limited to the size of the window?

Thanks
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.libsdl.org/pipermail/sdl-libsdl.org/attachments/20101223/abb268c7/attachment-0008.htm>


More information about the SDL mailing list